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Burgafry 最近的评测

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1 人觉得这篇评测有价值
总时数 82.5 小时 (评测时 63.7 小时)
Goat.
发布于 2025 年 8 月 20 日。
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有 2 人觉得这篇评测有价值
总时数 123.0 小时
I'm saddned by the amount of time I have sunk into this godforsaken game. It's a massive waste of time disguised as an"interactive" space sim. It'd be a lie to say I received no enjoyment from this game, but I stand by my aforementioned regret. At times it may as well be a glorified trucker simulator.

ps: screw their dlc model
发布于 2021 年 8 月 17 日。
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总时数 160.2 小时 (评测时 136.2 小时)
It took until my second playthrough for me to truly appreciate the scale of this world, and the effort put into crafting it. A truly wonderful combat system, with a more than satisfactory story and world!
发布于 2021 年 8 月 17 日。
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有 2 人觉得这篇评测有价值
总时数 789.3 小时 (评测时 628.0 小时)
I've spent far too much of my life on this damned game. I'd be a liar to say it didn't hold my attention for more than a few hundred hours, but problems still remain. If i could take away every hour spent on this game, I would. It's a farmer's paradise, and that simply isn't the game for me, at least anymore. If you're truly focused on free-to-play loot-athons, then i WOULD recommend Warframe, otherwise... beware.
发布于 2021 年 8 月 17 日。
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有 1 人觉得这篇评测很欢乐
总时数 74.0 小时 (评测时 56.0 小时)
I've truly enjoyed my time with this game, and can certainly say I've gotten my money's worth. That being said, the game remains in a fairly bugged state (although I applaud the optimisations done). This heart of the issue is the coming Jan 5th price increase. Increasing the price of a years-old game, still full of bugs (wrecks disappearing, pop-in like crazy, copious physics issues), is simply inexcusable. I realise that the price hike has little direct effect on me, but its thoroughly anti-consumer, which I cannot support.
发布于 2021 年 1 月 4 日。
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总时数 47.6 小时 (评测时 16.6 小时)
Great community, and i'm always a fan of more customization for my PC.
发布于 2019 年 7 月 2 日。
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总时数 147.1 小时 (评测时 99.4 小时)
OpenIV
发布于 2017 年 6 月 18 日。
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有 2 人觉得这篇评测有价值
总时数 224.6 小时 (评测时 136.6 小时)
One of my favorite games of all time. Amazing combat, a real standard for the industry.
发布于 2015 年 12 月 15 日。
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正在显示第 1 - 8 项,共 8 项条目