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总时数 0.5 小时
♥♥♥♥♥ game
发布于 2024 年 12 月 10 日。
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总时数 467.6 小时 (评测时 361.3 小时)
Great shooting game
发布于 2022 年 11 月 28 日。
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总时数 88.3 小时 (评测时 51.1 小时)
Great multiplayer game
发布于 2021 年 11 月 27 日。 最后编辑于 2021 年 11 月 27 日。
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总时数 52.5 小时 (评测时 8.2 小时)
-Poor Performance. Requiring a much better graphics card, CDPR gives a GTA5-level image quality at low preset. Our cyberpunk world needs much more computational power to render than GTA5's scene, isn't it? So can u give me a next-gen quality?
-Critical Bugs. I can't believe CDPR delayed the release of Cyberpunk 2077 twice and eventually gives out a semi-manufactured game. Even installed the first day patch, the game seldom crush when the scene is complex (maybe graphics driver issue) and some image and clipping errors keep appearing.
-Messy UI. I'm totally confused by the misleading item exchanging UI (I save my progress every time I buy or sell some weapon) and the meaningless interaction to elevator.
-Gameplay. Cyberpunk 2077 is quite popular before release due to endless advertisement without cost. CDPR described a vivid cyberpunk world but why I only find it to be task-driven and restrictive. Example, I bought Braindance archive but I can't even play it? WTF???
+Story. I'v just entered chapter 2. The intro of the world view consists of complicated emotion, which touches me deeply and drives me playing further more under a poor FPS at 1080p rather than refund immediately.
To summarize, the glimpse of Cyberpunk 2077 with an old-fashioned graphics card (GTX 780 @ 1280Mhz) is a little bit disappointing. As people said, CDPR is good at telling story and bad at anything else. I think this definition is exactly what we should expect for Cyberpunk 2077 and what CDPR really is. Maybe after several update, some problems will be solved. But now, as a player who owns the game the first day of its release, I just want to give this artistic piece of ♥♥♥♥ NO. It shouldn't be called an electronic game, not to mention the potential GOTY title.
发布于 2020 年 12 月 11 日。 最后编辑于 2020 年 12 月 11 日。
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总时数 1,308.3 小时 (评测时 371.3 小时)
CS:GO 评测
It's what we call THE YOUTH.
发布于 2020 年 11 月 28 日。
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总时数 44.7 小时 (评测时 16.2 小时)
Nice and distinctive artwork and gameplay
发布于 2020 年 5 月 23 日。 最后编辑于 2020 年 12 月 22 日。
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总时数 37.3 小时 (评测时 30.6 小时)
Poor plot. Awkward role-play. Never recommend it to any one who has ever experienced a Japanese galgame.
发布于 2017 年 11 月 22 日。 最后编辑于 2020 年 12 月 22 日。
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总时数 407.3 小时 (评测时 36.0 小时)
Endless Chinese hackers & unstable service.
发布于 2017 年 10 月 24 日。 最后编辑于 2020 年 12 月 22 日。
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