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Kawazephyr 最近的评测

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正在显示第 1 - 10 项,共 11 项条目
1 人觉得这篇评测有价值
总时数 280.5 小时 (评测时 215.4 小时)
抢先体验版本评测
Satisfactory is one of those games where you say you'll play for "Just an hour," play for a bit, then look up at the clock and realise you've been playing for 9 hours straight. That's not a bad thing if you keep that in mind before starting a session, because that time pays you back with the satisfaction of watching your well made factory manufacture highly complex parts from raw materials. Or, as with my playthroughs, start with a plan, then vastly underestimate your logistics requirements and watch as your beautiful factory spirals into a maze of conveyor belts and scaffolding. The game requires a lot of thinking and a bit of calculation to get things flowing smoothly, but that's the biggest part of the fun in my opinion.

On another note, the assets and gameplay elements that Coffee Stain adds always feel like they were tested properly and designed nicely well before their public release, which is pretty rare for an Early Access game. If the trailers or anything I've said here appeal to you, you'll probably enjoy this game.
发布于 2021 年 5 月 29 日。
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1 人觉得这篇评测有价值
总时数 8.0 小时
This game is somewhat simple, simple mechanics, simple story themes. This isn't to say the game is bad, in fact I recommend this as a good kids game in the vein of Banjo Kazooie. The game is pretty easy going, which makes it great as a turn your brain off game, although it may leave more core gamers wanting something more.
发布于 2019 年 12 月 12 日。
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有 7 人觉得这篇评测有价值
总时数 0.2 小时
I honestly couldn't tell you what Zanzarah is about. The game must have been optimised for a very old operating system or is being run via a self contained emulator, as the game appears to have stuttering issues whenever the Menu systems or dialogue boxes are triggered. This being said the art is beautiful and inventive in design and what little of the story I could manage to access was intriguing. I however cannot recommend this game as the issues listed above actually prevent the user from having a good experience with the game.
发布于 2019 年 12 月 11 日。
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总时数 10.9 小时
Munin is a great puzzle game to kill a few hours with if you enjoy this type of game. Received the game as a part of the Daedalus pack available during the summer sale, and it was absolutely worth it. The puzzle mechanics are simple, you rotate tiles to traverse the map and collect feathers to complete each level. This mechanic is complicated through the map terrain, along with requirements like aligning specific pieces of the tiles, or moving fluid or physical objects through the level. The way these things interact towards the end of the game is brilliant and complex in a way that had me scratching my head for hours.
发布于 2019 年 12 月 10 日。
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总时数 172.0 小时 (评测时 152.3 小时)
Great game, I strongly recommend everyone at least tries this.
The combat is hard if you've never played a Dark Souls game, but is pretty easy to pick up if you have.
发布于 2019 年 6 月 29 日。
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有 2 人觉得这篇评测很欢乐
总时数 5.8 小时 (评测时 2.6 小时)
This game was given to me as a revenge joke gift from a friend.
In all honesty I like the art style of most of the sakura games, they have great colour palettes and unique character designs for the most part, and though they have a case of sameface like a lot of anime style artwork, it still gets differentiated by character builds (yes everyone has improbable assets, but they have different frames).

A lot of the situations are pretty contrived as expected from a fanservice game, and the main character is pretty unlikeable. The most fun I had with this game was voice acting it to a friend and us laughing our asses off.
I'm sure Winged Cloud can handle this criticism and I hope it helps them with their future ventures.

I don't recommend unless you're definitely into this kind of game, or are just looking for a game to laugh at with friends.
发布于 2018 年 12 月 23 日。
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1 人觉得这篇评测有价值
总时数 17.9 小时 (评测时 15.1 小时)
Great stealth game.
The game doesn't tell you to play stealth, but it makes you want to play stealth. I've played some of the campaign with a friend and found we were both making an effort to play as a sniper team as opposed to running in with machine guns as we usually do in most games. The levels are big enough to have some really great distance sniping, but also provide some tighter areas for those who like to get up close and personal.

I don't think I ever felt frustrated or bored while playing any of the levels I did, despite each level taking about 20 to 30 minutes to complete properly, and none of the missions felt unfair in challenge presented. Each time we messed up, this was not due to a game glitch, but our own failings, and the game offers you ways to continue playing if you've blown your cover, although this will net you a worse score on mission completion.

The story is kind of a hot mess, but it's only there to facilitate the gameplay so it isn't a big issue for me.

Give this a play if you like stealthy, tactical shooters, but give it a miss if you want a shooter with a good story.
发布于 2018 年 12 月 23 日。
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总时数 158.0 小时 (评测时 147.1 小时)
Great game, great shooting mechanics. Good if you like open world bushwhacking and semi stealth gameplay.

I've played through twice concurrently, once on a solo character and once with a group, and I've gotta say both have their appeal. Playing solo gives you some AI teammates, but you can use them as much or as little as you want, and allows you full control of how the missions unfold. In a team this game can be a highly tactical stealth experience, or a balls-to-the-wall wreckfest, it's entirely up to how the team feels. This is the beauty of the game, your character options are as versatile as the challenges put forward for you.

This being said, I do recommend playing with a compatible team. Matchmaking can be garbage if you're looking for a tactical mission but get matched with a team only interested in holing up with rocket launchers. The game can get repetitive like any game of this style, but can still be fun if you work to vary your own approach to the side missions.

I recommend playing this game with friends who are into a compatible playstyle, and I recommend playing solo if you want greater control.
发布于 2018 年 12 月 23 日。
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总时数 293.9 小时 (评测时 190.6 小时)
I've completed the side quests and the main story, and overall it's kinda hit and miss. There are some really poignant moments in both the main story and the side quests, but a lot of the quests felt pretty cookie cutter as well. I love the adjustment to combat over origins, here you have to time your blocks instead of just holding the shield button. The large weapons like the spear also appear to have been tweaked to hit faster, adding a new set of 'balanced weapons' as opposed to the dichotomy presented in origins.

I haven't tried the DLCs yet, but we'll see if they are as good or better. This oils definitely something to look into, as Origins had some great DLC.

All over I'd give the game a play for the mechanics alone, but wait for reviews on the DLC before doling out for a season pass.
发布于 2018 年 12 月 23 日。
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有 1 人觉得这篇评测很欢乐
总时数 605.2 小时 (评测时 573.5 小时)
After years of play I'm finally done with Skyrim.

Great game for the time I played it, needs mods to be a 10 though.
发布于 2018 年 1 月 1 日。
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正在显示第 1 - 10 项,共 11 项条目