Himawari ⛴ ☂ ♚ ⚡
Inch'on-jikhalsi, Korea, Republic of
:steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy:
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:steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::











NOTHING DOWN HERE

:steammocking:

:steammocking:

:steammocking:

======CSGO CONFIG======

bind mwheeldown "+jump";bind mwheelup "+jump";bind shift "+speed; r_cleardecals";bind / "+jump;-attack;-attack2;-jump"

cl_hud_playercount_showcount "1";cl_hud_color 10;cl_hud_playercount_pos 1;cl_autowepswitch 0;

cl_crosshair_drawoutline "0";
cl_crosshair_dynamic_maxdist_splitratio "0.35";
cl_crosshair_dynamic_splitalpha_innermod "1";
cl_crosshair_dynamic_splitalpha_outermod "0.5";
cl_crosshair_dynamic_splitdist "7";
cl_crosshair_outlinethickness "1";
cl_crosshair_sniper_show_normal_inaccuracy "0";
cl_crosshair_sniper_width "1";
cl_crosshair_t "0";
cl_crosshairalpha "255";
cl_crosshaircolor "2";
cl_crosshaircolor_b "255";
cl_crosshaircolor_g "0";
cl_crosshaircolor_r "255";
cl_crosshairdot "0";
cl_crosshairgap "-2";
cl_crosshairgap_useweaponvalue "0";
cl_crosshairscale "4";
cl_crosshairsize "3";
cl_crosshairstyle "4";
cl_crosshairthickness "1.15";
cl_crosshairusealpha "1";
cl_fixedcrosshairgap "-4.5";

VM:

cl_viewmodel_shift_left_amt "0.500000";
cl_viewmodel_shift_right_amt "0.250000";
viewmodel_fov "68";
viewmodel_offset_x "2";
viewmodel_offset_y "2";
viewmodel_offset_z "-1";
viewmodel_presetpos "0";
viewmodel_recoil "1.0";
cl_bob_lower_amt "5.000000";
cl_bobamt_lat "0.1";
cl_bobamt_vert "0.1";
cl_bobcycle "0.980000";

VM 2:
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 2; viewmodel_offset_z -2; viewmodel_presetpos 0; cl_viewmodel_shift_left_amt 1.5; cl_viewmodel_shift_right_amt 0.75; viewmodel_recoil 0; cl_righthand 0;

VM 3:
cl_viewmodel_shift_left_amt "0.500000";
cl_viewmodel_shift_right_amt "0.250000";
viewmodel_fov "68";
viewmodel_offset_x "2";
viewmodel_offset_y "2";
viewmodel_offset_z "-1";
viewmodel_presetpos "0";
viewmodel_recoil "0";
cl_bob_lower_amt "5.000000";
cl_bobamt_lat "0.100000";
cl_bobamt_vert "0.100000";
cl_bobcycle "0.98";
cl_righthand 0;


CH 2:

cl_crosshair_drawoutline 0;cl_crosshaircolor 2;cl_crosshairdot 0;cl_crosshairgap -2;cl_crosshairsize 2;cl_crosshairstyle 4;cl_crosshairthickness 0.9
:steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy:
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:steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::











NOTHING DOWN HERE

:steammocking:

:steammocking:

:steammocking:

======CSGO CONFIG======

bind mwheeldown "+jump";bind mwheelup "+jump";bind shift "+speed; r_cleardecals";bind / "+jump;-attack;-attack2;-jump"

cl_hud_playercount_showcount "1";cl_hud_color 10;cl_hud_playercount_pos 1;cl_autowepswitch 0;

cl_crosshair_drawoutline "0";
cl_crosshair_dynamic_maxdist_splitratio "0.35";
cl_crosshair_dynamic_splitalpha_innermod "1";
cl_crosshair_dynamic_splitalpha_outermod "0.5";
cl_crosshair_dynamic_splitdist "7";
cl_crosshair_outlinethickness "1";
cl_crosshair_sniper_show_normal_inaccuracy "0";
cl_crosshair_sniper_width "1";
cl_crosshair_t "0";
cl_crosshairalpha "255";
cl_crosshaircolor "2";
cl_crosshaircolor_b "255";
cl_crosshaircolor_g "0";
cl_crosshaircolor_r "255";
cl_crosshairdot "0";
cl_crosshairgap "-2";
cl_crosshairgap_useweaponvalue "0";
cl_crosshairscale "4";
cl_crosshairsize "3";
cl_crosshairstyle "4";
cl_crosshairthickness "1.15";
cl_crosshairusealpha "1";
cl_fixedcrosshairgap "-4.5";

VM:

cl_viewmodel_shift_left_amt "0.500000";
cl_viewmodel_shift_right_amt "0.250000";
viewmodel_fov "68";
viewmodel_offset_x "2";
viewmodel_offset_y "2";
viewmodel_offset_z "-1";
viewmodel_presetpos "0";
viewmodel_recoil "1.0";
cl_bob_lower_amt "5.000000";
cl_bobamt_lat "0.1";
cl_bobamt_vert "0.1";
cl_bobcycle "0.980000";

VM 2:
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 2; viewmodel_offset_z -2; viewmodel_presetpos 0; cl_viewmodel_shift_left_amt 1.5; cl_viewmodel_shift_right_amt 0.75; viewmodel_recoil 0; cl_righthand 0;

VM 3:
cl_viewmodel_shift_left_amt "0.500000";
cl_viewmodel_shift_right_amt "0.250000";
viewmodel_fov "68";
viewmodel_offset_x "2";
viewmodel_offset_y "2";
viewmodel_offset_z "-1";
viewmodel_presetpos "0";
viewmodel_recoil "0";
cl_bob_lower_amt "5.000000";
cl_bobamt_lat "0.100000";
cl_bobamt_vert "0.100000";
cl_bobcycle "0.98";
cl_righthand 0;


CH 2:

cl_crosshair_drawoutline 0;cl_crosshaircolor 2;cl_crosshairdot 0;cl_crosshairgap -2;cl_crosshairsize 2;cl_crosshairstyle 4;cl_crosshairthickness 0.9
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总时数 1,476 小时
最后运行日期:2025 年 12 月 27 日
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最后运行日期:2025 年 7 月 31 日
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最后运行日期:2023 年 6 月 15 日
zerkje 2025 年 12 月 18 日 上午 7:36 
+rep please high thrusfaktor, very good player russian
CHAU MIEN TIAU
76561199509920795 2025 年 8 月 15 日 上午 9:47 
🍯
Baby Kayo 💗 2025 年 6 月 8 日 上午 11:29 
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76561199419061851 2024 年 5 月 22 日 下午 2:31 
added for trade ^^
76561199213209134 2024 年 5 月 22 日 下午 2:18 
added for trade ^^