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报告翻译问题

zoom_sensitivity_ratio "1";
cl_downloadfilter "all";
cl_crosshairscale "600";
cl_crosshairsize "6.16";
cl_crosshairthickness "1.15";
cl_crosshairspreadscale "0.4";
cl_dynamiccrosshair "1";
cl_minmodels "1";
cl_min_ct "4";
cl_min_t "1";
cl_legacy_crosshair_recoil "1";
cl_legacy_crosshair_scale "1";
cl_crosshaircolor "4";
cl_dynamiccrosshair "1";
jpeg_quality "100";
fps_max "999";
net_graph "1";
net_graphpos "2";
clientport "1337";
m_rawinput "0";
bind "CTRL" "+duck";
bind "F10" "quit";
bind "MOUSE1" "+attack";
bind "MOUSE2" "+attack2";
bind "MWHEELDOWN" "invnext";
bind "]" "zb_teamcash";
bind "0" "slot10";
bind "1" "slot1";
bind "2" "slot2";
bind "3" "slot3";
bind "4" "slot4";
bind "5" "slot5";
bind "6" "slot6";
bind "7" "slot7";
bind "8" "slot8";
bind "9" "slot9";
bind "q" "lastinv";
bind "b" "buymenu";
bind "c" "use weapo;n_flashbang";
bind "v" "use weapon_smokegrenade";
bind "4" "use weapon_hegrenade";
bind "d" "+moveright";
bind "e" "+use";
bind "f" "impulse 100";
bind "g" "drop";
bind "k" "+voicerecord";
bind "l" "volume 1";
bind "m" "chooseteam";
bind "n" "nightvision";
bind "o" "noclip";
bind "p" "volume 0";
bind "a" "+moveleft";
bind "r" "+reload";
bind "s" "+back";
bind "t" "impulse 201";
bind "u" "messagemode2";
bind "x" "radio2";
bind "y" "messagemode";
bind "w" "+forward";
bind "'" "toggleconsole";
bind "`" "toggleconsole";
bind "," "buyammo1";
bind "." "buyammo2";
bind "=" "give weapon_flashbang";
bind "SPACE" "+jump";
bind "TAB" "+showscores";
bind "NUMLOCK" "pause";
bind "ESCAPE" "cancelselect";
bind "PAUSE" "pause";
cl_detail_avoid_radius "0";
cl_detail_avoid_recover_speed "0";
cl_detail_max_sway "0";
cl_clearhinthistory "1";
cl_debugrumble "0";
cl_detaildist "0";
cl_detailfade "400";
cl_drawmonitors "0";
cl_ejectbrass "0";
cl_forcepreload "1";
cl_phys_props_enable "0";
cl_phys_props_max "0";
cl_playerspraydisable "1";
cl_ragdoll_collide "0";cl_ragdoll_physics_enable "0";
cl_rumblescale "0";
cl_show_splashes "0";
cl_showhelp "0";
cl_showpluginmessages "0";
cl_downloadfilter "all";
cl_nowinpanel "1";
cl_disablehtmlmotd "0";
cl_autohelp "0";
cl_hudhint_sound "0";
cl_disablefreezecam "1";
cl_show_achievement_popups "0";
violence_agibs "1" ;
violence_hblood "1" ;
violence_hgibs "1" ;
mat_autoexposure_max "0";
mat_autoexposure_min "0";
mat_bloom_scalefactor_scalar "0";
mat_bloomscale "0";
mat_bufferprimitives "0";
mat_bumpmap "0";
mat_clipz "1";
mat_compressedtextures "1";
mat_debugdepthval "128";
mat_debugdepthvalmax "256";
mat_diffuse "1";
mat_disable_bloom "1";
mat_disable_fancy_blending "1";
mat_disable_lightwarp "1";
mat_disable_ps_patch "1";
mat_envmapsize "0";
mat_envmaptgasize "0";
mat_fastspecular "1";
mat_filterlightmaps "0";
mat_filtertextures "1" ;
mat_forcehardwaresync "0";
mat_forcemanagedtextureintohardware "0";
mat_framebuffercopyoverlaysize "0";
mat_hdr_level "0";
mat_max_worldmesh_vertices "0";
mat_maxframelatency "0";
mat_mipmaptextures "1";
mat_non_hdr_bloom_scalefactor "0";
mat_parallaxmap "0";
mat_reducefillrate "1";
mat_shadowstate "0";
mat_software_aa_blur_one_pixel_lines "0";
mat_software_aa_strength_vgui "0";
mat_software_aa_tap_offset "0";
mat_softwarelighting "0";
mat_specular "0";
mat_use_compressed_hdr_textures "1";
mat_wateroverlaysize "0";
mat_debugdepthmode "0";
mat_debug_postprocessing_effects "0";
mat_force_ps_patch "0";
mat_reduceparticles "1";
mat_postprocess_x "0" ;
mat_postprocess_y "0";
mat_colcorrection_disableentities "0";
mat_excludetextures "1";
mat_levelflush "0";
mat_motion_blur_enabled "0";
mat_disablehwmorph "1";
mat_postprocessing_combine "1";
budget_show_history "0";
commentary "0";
flex_smooth "0";
func_break_max_pieces "0";
g_ragdoll_fadespeed "0";
g_ragdoll_lvfadespeed "0";
gl_clear "0";
jpeg_quality "100";
lod_transitiondist "0";
mp_decals "200";
muzzleflash_light "1";
overview_mode "1";
prop_active_gib_limit "0";
props_break_max_pieces "0";
showhitlocation "1";
sv_forcepreload "1";
weapon_showproficiency "1";
flex_rules "0" ;
blink_duration "0";
cl_cmdrate "66";
cl_updaterate "66";
cl_interp_ratio "1";
cl_interp "0";
cl_lagcompensation "1";
cl_pred_optimize "2";
cl_predict "1";
cl_predictweapons "1";
cl_smooth "0";
cl_smoothtime "0";
cl_wpn_sway_interp "0";
r_PhysPropStaticLighting "0";
r_ambientboost "0";
r_ambientfactor "0";
r_ambientmin "0";
r_bloomtintb "0";
r_bloomtintexponent "0";
r_bloomtintg "0";
r_bloomtintr "0";
r_cheapwaterend "1";
r_cheapwaterstart "1";
r_decal_cullsize "15";
r_decals "200";
r_decalstaticprops "0";
r_dopixelvisibility "0";
r_drawbatchdecals "0";
r_drawdetailprops "0";
r_drawmodeldecals "0";
r_dynamic "0";
r_eyes "0";
r_fastzreject "1";
r_flex "0";
r_forcewaterleaf "0";
r_hunkalloclightmaps "0";
r_lightaverage "0";
r_lightcache_zbuffercache "0";
r_maxdlights "0";
r_maxmodeldecal "0";
r_maxnewsamples "0";
r_maxsampledist "0";
r_minnewsamples "0";
r_occlusion "1";
r_propsmaxdist "0";
r_renderoverlayfragment "0";
r_ropetranslucent "0";
r_spray_lifetime "0";
r_teeth "0";
r_waterdrawreflection "0";
r_waterdrawrefraction "0";
r_worldlights "0";
r_pixelfog "0";
r_eyegloss "0";
r_eyemove "0";
r_eyeshift_x "0";
r_eyeshift_y "0";
r_eyeshift_z "0";
r_eyesize "0";
r_drawspecificstaticprop "0";
r_flashlightdepthtexture "0";
r_flashlightrendermodels "0";
r_flashlightrenderworld "0";
r_visualizeproplightcaching "1";
rope_collide "0";
rope_smooth "0";
rope_smooth_enlarge "0";
rope_subdiv "0";
rope_wind_dist "0";
rope_rendersolid "0";
rope_smooth_maxalpha "0";
rope_smooth_maxalphawidth "0";
rope_smooth_minalpha "0";
rope_smooth_minwidth "0";
m_customaccel_exponent "1";
m_customaccel_max "0";
m_customaccel_scale "0.04";
m_filter "1";
m_mouseaccel1 "0";
m_mouseaccel2 "0";
m_pitch "0.022";
m_yaw "0.022";
dsp_slow_cpu "1";
dsp_spatial "40";
dsp_speaker "50";
dsp_volume "1";
dsp_water "14";
soundscape_flush "1";
snd_mixahead "0.05";
¨¨¨¨¨¨¨¨¨**
¨¨¨¨¨¨¨¨¨*o*
¨¨¨¨¨¨¨¨*♥*o*
¨¨¨¨¨¨¨***o***
¨¨¨¨¨¨**o**♥*o*
¨¨¨¨¨**♥**o**o**
¨¨¨¨**o**♥***♥*o*
¨¨¨*****♥*o**o****
¨¨**♥**o*****o**♥**
¨******o*****♥**o***
****o***♥**o***o***♥ *
¨¨¨¨¨____!_!____
¨¨¨¨¨\_________/¨¨
С наступающим =)
2:32 - Sheen [M]: хороший
2:32 - Sheen [M]: которого ты еще и ебешь
rope_wind_dist "0.01";
showhitlocation "1";
snd_mixahead "0.06";
texture_budget_background_alpha "9999999";
texture_budget_panel_height "0";
texture_budget_panel_width "0";
violence_ablood "1";
violence_agibs "1";
violence_hblood "1";
violence_hgibs "1";
weapon_showproficiency "1";
alias lerpa+ "incrementvar cl_interp 0.01 0.09 +0.0001"// cl_interp +0.0001;
alias lerpa- "incrementvar cl_interp 0.01 0.09 -0.0001"// cl_interp -0.0001;
alias lerpb+ "incrementvar cl_interp 0.01 0.09 +0.001" // cl_interp +0.001;
alias lerpb- "incrementvar cl_interp 0.01 0.09 -0.001"// cl_interp -0.001;
alias lerpc+ "incrementvar cl_interp 0.01 0.09 +0.01"// cl_interp +0.01;
alias lerpc- "incrementvar cl_interp 0.01 0.09 -0.01"// cl_interp +0.01;
bind "INS" "lerpa+";
bind "DEL" "lerpa-";
bind "HOME" "lerpb+";
bind "END" "lerpb-";
bind "PGUP" "lerpc+";
bind "PGDN" "lerpc-";
cl_ragdoll_physics_enable "0";
r_lod "2" ;
r_renderoverlayfragment "0";
r_shadows "0" ;
r_maxdlights "32";
r_maxmodeldecal "0";
r_maxnewsamples "0";
r_maxsampledist "0";
r_minnewsamples "0";
r_norefresh "0";
r_occlusion "0";
r_PhysPropStaticLighting "0";
r_propsmaxdist "0" ;
r_RainSimulate "0";
r_rootlod "2";
r_ropetranslucent "0";
r_shadowmaxrendered "32";
r_shadowrendertotexture "1";
r_spray_lifetime "1";
r_sse2 "1";
r_teeth "0" ;
r_updaterefracttexture "0";
r_WaterDrawRefraction "0";
r_waterforceexpensive "0";
r_waterforcereflectentities "0";
r_worldlightmin "0.0002";
r_worldlights "1";
rope_averagelight "0";
rope_collide "0";
rope_shake "0";
rope_smooth "0";
rope_smooth_enlarge "0";
rope_smooth_maxalpha "0";
rope_smooth_maxalphawidth "0";
rope_smooth_minalpha "0";
rope_smooth_minwidth "0";
mat_forcehardwaresync "0";
mat_forcehardwaresync "0";
mat_forcemanagedtextureintohardware "0";
mat_framebuffercopyoverlaysize "0";
mat_hdr_enabled "0";
mat_hdr_level "0";
mat_parallaxmap "0";
mat_parallaxmap "0";
mat_picmip "2";
mat_reducefillrate "1";
mat_shadowstate "0";
mat_specular "0";
mat_vsync "0";
mat_wateroverlaysize "8";
mp_decals "1" ;
net_showevents "0";
props_break_max_pieces "0";
r_3dsky "0";
r_ambientboost "0";
r_ambientfactor "1";
r_cheapwaterend "0";
r_cheapwaterstart "1";
r_decal_cullsize "5";
r_decals "100" ;
r_dopixelvisibility "0";
r_drawbatchdecals "0";
r_drawdetailprops "0" ;
r_drawflecks "0" ;
r_drawflecks "0";
r_drawmodeldecals "0";
r_dynamic "0";
r_eyeglintlodpixels "0";
r_eyegloss "0";
r_eyemove "0";
r_eyes "0";
r_eyeshift_x "0";
r_eyeshift_y "0";
r_eyeshift_z "0";
r_eyesize "0";
r_flex "0" ;
r_forcewaterleaf "0";
flex_smooth "0";
fog_enable "0";
fog_enable_water_fog "0";
fps_max "777";
g_ragdoll_fadespeed "0";
g_ragdoll_lvfadespeed "0";
gl_clear "1";
jpeg_quality "100";
lod_TransitionDist "0";
mat_autoexposure_max "0";
mat_autoexposure_min "0";
mat_bloomscale "0";
mat_bufferprimitives "1";
mat_bumpmap "0";
mat_clipz "1";
mat_compressedtextures "1"'
mat_debug_postprocessing_effects "0";
mat_debugdepthmode "0";
mat_debugdepthval "128";
mat_debugdepthvalmax "256" ;
mat_disable_bloom "1";
mat_disable_fancy_blending "1";
mat_disable_lightwarp "1";
mat_disable_ps_patch "1";
mat_envmapsize "0";
mat_envmaptgasize "0";
mat_fastnobump "1";
mat_fastnobump "1";
budget_averages_window "0";
budget_background_alpha "0";
budget_history_numsamplesvisible "0";
budget_history_range_ms "5";
budget_peaks_window "0";
budget_show_averages "0";
budget_show_history "0";
budget_show_peaks "0";
cl_burninggibs "0";
cl_detail_avoid_force "0";
cl_detail_avoid_radius "0";
cl_detail_avoid_recover_speed "0";
cl_detail_max_sway "0";
cl_drawmonitors "0" ;
cl_ejectbrass "0" ;
cl_forcepreload "1" ;
cl_min_ct "4";
cl_min_t "3";
cl_minmodels "1";
cl_new_impact_effects "0" ;
cl_phys_props_enable "0";
cl_phys_props_max "0";
cl_ragdoll_collide "0";
cl_rumblescale "0";
cl_show_splashes "0";
cl_wpn_sway_interp "0";
cl_nowinpanel "0";
cl_show_achievement_popups "0" ;
cl_showhelp "0";
hud_achievement_count "0";
hud_achievement_description "0";
hud_achievement_glowtime "0";
hud_achievement_tracker "0";
hud_centerid "1";
hud_deathnotice_time "9" ;
hud_freezecamhide "0";
hud_takesshots "0";
net_graph "1";
net_graphproportionalfont "0";
net_graphpos "542";
cl_interp "0";
cl_interp_ratio "1";
cl_lagcompensation "1";
cl_predictweapons "1";
cl_smooth "0";
cl_smoothtime "0.01";
cl_updaterate "100";
rate "30000";
cl_scoreboard_dead_color_red "0";
cl_scoreboard_dead_color_green "0";
cl_scoreboard_dead_color_blue "0";
overview_health "0";
overview_names "1";
overview_tracks "0";
overview_alpha "1.0";