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Longscope 最近的评测

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有 5 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 0.7 小时
抢先体验版本评测
This is the type of game where every single creature is your match, or stronger than you, at every encounter.
Not what I thought it was going to be.

Extremely slow, it feels like a slog.

Maybe it'll become something great, but right now, it's just not fun for me.
发布于 4 月 14 日。
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尚未有人觉得这篇评测有价值
总时数 10.9 小时
抢先体验版本评测
Is it fun? yeah.
Is it short? Yes. So very short.

You'll be finished with the game long before you have a castle built.
But for 15 bucks it makes for a decent weekend of gaming.
发布于 4 月 13 日。
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1 人觉得这篇评测有价值
总时数 1.1 小时
抢先体验版本评测
It's a pretty game, but even single player in a single-player world is runs atrociously.
Animation lag makes it feel horrible.
I'm getting near 200fps, but it feels like 20-30fps.

Checking reddit, this i seems to be a known engine limitation, but it feels SO BAD, and the devs haven't patched it out in nearly half a year.
发布于 2025 年 11 月 11 日。
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有 2 人觉得这篇评测有价值
总时数 1.3 小时
抢先体验版本评测
There may be a good game here, eventually.
But it's not near ready.

As of now, it is short and not terribly engaging.
I hope that Glitch Goblins continues to work and refine it.
发布于 2025 年 8 月 28 日。
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一名开发者在 3 月 1 日 下午 6:43 作出回复 (查看回复)
尚未有人觉得这篇评测有价值
总时数 55.6 小时 (评测时 22.1 小时)
A fun little top down space game.

Visually it's STAR CONTROL.
Spiritually it's PRIVATEER.

I enjoyed it so much I bought the DLC within a week.
A steal at less than 10 bucks for the base game.
发布于 2025 年 8 月 5 日。
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1 人觉得这篇评测有价值
总时数 25.7 小时 (评测时 1.7 小时)
抢先体验版本评测
There's the bones of a really great game here.
I can even recommend it in its current state.

Management sims can be a dime a dozen, but this one has a charming art style, material loops that make sense, and the build ui is simple, but logical.

Just a little bit of cleanup will make this a long-term play for me.
发布于 2025 年 5 月 16 日。
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有 10 人觉得这篇评测有价值
有 4 人觉得这篇评测很欢乐
总时数 14.0 小时 (评测时 1.3 小时)
Super Early Impression:
I love the fact that there's so much story in this game. It's a Lore-fest.

I DESPISE the fact that my character is a dough-faced, big-eyed, whiny tween named "Jayden" (blech).
The only thing this mewling twerp is missing, is Broccoli-Hair and a YouTube channel.
Good to know that in a thousand years, we'll still have basic ♥♥♥♥♥♥♥ named Bryllin giving their kids stupid names.

Mech combat seems nice though, and the upgraded graphics are solid.

If the story stays good, I'll update this to a thumbs up.
发布于 2025 年 3 月 17 日。
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尚未有人觉得这篇评测有价值
总时数 100.2 小时 (评测时 88.4 小时)
A perfect followup to the first KCD game.
This takes place just a few short days after the conclusion of the first game.

Everything is a bit upgraded here, the combat is smoother, the graphics are more refined, even the music is better.
And best of all, POLEARMS are now in-game.
发布于 2025 年 3 月 14 日。
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尚未有人觉得这篇评测有价值
总时数 54.9 小时 (评测时 43.0 小时)
抢先体验版本评测
Like PoE1 but better graphics and story.
New playable characters.
A slower, more tactical version of Exile. Bosses HURT, and you need to play smarter and less spam-tastically.
发布于 2024 年 12 月 18 日。
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有 2 人觉得这篇评测有价值
总时数 11.9 小时
A short, but fun, bit of NES nostalgia.
Blaster Master was always dear to my heart when I was a kid, and this sequel nails the feel of those days.

Best played with a controller.
发布于 2024 年 10 月 23 日。
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