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I thought it might be a conflict, so I removed all other addons, uninstalled and reinstalled VJ Base, and even reinstalled Garry’s Mod after several months, but the problem is still there—the NPCs just don’t move at all. What should I do?
Do you remember me?
I remember you when you were an upstart, years ago.
Crazy to see you're still active and alive now.
Hope you're doing okay
But with this addon: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2729430688 you have the following error: [FNaF Security Breach SNPCs] lua/entities/npc_vj_fnafsb_monty/init.lua:289: attempt to call method 'SetIdleAnimation' (a nil value)
1. CustomOnThink - lua/entities/npc_vj_fnafsb_monty/init.lua:289
2. OnThink - lua/entities/npc_vj_creature_base/init.lua:1163
3. unknown - lua/entities/npc_vj_creature_base/init.lua:1892
hopefully you can fix it. Thank you!
The mounted turrets that VJ SNPC's use (you can find about 3 of them in the Day of Infamy Mod) will now be attacked by snpcs when they didnt previously and snpcs no longer will use them. hopefully this gets fixed.
[Doom SNPCs] AddCSLuaFile: Couldn't find 'autorun/client/cl_dom_workshop_generatefgd.lua'
1. unknown - lua/autorun/dom_sh_init.lua:11
1. unknown - lua/autorun/hlr_sh_init.lua:10
[SLVBase 2] Couldn't include file 'includes\modules\tracex.lua' - File not found or is empty (<nowhere>)
1. pcall - [C]:-1
2. unknown - lua/autorun/slvbase/shared/slvbase_sh_init.lua:3
3. include - [C]:-1
4. unknown - lua/autorun/slvbase/slvbase.lua:28
5. include - [C]:-1
6. unknown - lua/autorun/dm_sh_init.lua:2
why