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报告翻译问题



Sounds like you're coming from a very similar situation as me. I'm 20, and 1 or 2 years ago I decided that video games are the path I want to be headed down. And I didn't know where to start, what to go to school for, or if it was even going to be possible for me to do what I want to do.
And unfortunately I don't have a lot of answers for you. But there is one thing I want to bring up, and that's motivation. You sound like you have ambition. Don't lose sight of that. It's really valuable. Don't let your current situation prevent you from turning that ambition into something. I'm going to school for music composition. One day I hope to write music for video games. However, that's not really a career I see myself sticking with. I would much rather create my own games, or at least be a large part of the development of the game than just be the composer.
So I'm learning to program. I'm starting small, working on a platformer in Gamemaker Studio. I haven't gotten that far yet, and programming is quite difficult. I clearly don't know the math side of things well enough, so pretty soon I'm going to need to study up on that sort of thing. Fortunately I know a very good artist, and she has agreed to work with me on this project.
I'm saying this because you have to start somewhere. And my advice to you is that, wherever you start, it needs to be as soon as possible. It doesn't need to be at school. Just... Start. Get to work on something. If this is something you honestly want to do... Do it.
As far as going to school, I wouldn't worry too much about that. Perhaps you could find a team at school to help you work on things, but don't be surprised if everyone gets too involved with school to keep up productivity.
One thing I would say though is that you really shouldn't get a degree in anything that has video game or game in the title. I have heard nothing good about degrees like that. Instead I would get a degree in something like animation, writing, programming, or music. Those are the areas that are going to really teach you what you need to know for a specific role in making a video game that you will need to know well. I think that a degree like "video game design" wouldn't equip you with the classical training you need to know in order to truly do a job well. Plus there is the fact that degrees like that are sparse, and likely expensive.
Finally, as far as what your future holds... I wouldn't think too much about that either. Just know that you want your future to hold video games, and keep hold of that as you work towards achieving that goal every day. You can try contacting people on various websites to form a team (But be very careful about this. I have had countless teams that were only wastes of time as everyone quickly deteriorated from the team, leaving me alone with no one else to work with.), you can make connections in real life, or you can work on your own. But do something, and see where it takes you. If you wind up making a game, perhaps you will start your own company. Or maybe you will get a degree in something video game related, and join a company. Maybe something completely different from either of those options.
But the bottom line is that you need to do something today. Every day that you can. I know it's daunting. The knowledge that is needed to create a video game is sometimes horrifyingly expansive... Art, music, math, programming, level design, game design, storytelling, etc. And none of those concepts are shallow by any means. They can all be expanded into sub categories, such as theory and applications. But DO NOT let that stop you. It's not stopping me. And I'm getting stuff done. It's slow, and because of school I can't work every day.. But I still work. And things are happening. I've joined a weekly game design discussion, met some people who are working on games and pursuing degrees related to games. And I'm improving the game concept that I am working on because of it. I'm slowly coding the game out.. And something is getting done. That's the most important point. Something is happening and I'm staying motivated. You should try to get something going too. If you have more questions let me know. And good luck!
P.S.
There is a ton of information for all sorts of things game development related. There are programming forums, gaming development blogs, even sites dedicated to understanding and making video games. The information is all out there! It's just the time that it takes to take it all in that is so daunting.
Thanks for the words of encouragement that actually helps me a lot. I guess I'll start trying to figure out as much as I possibly can. Gotta start somewhere. Hope your endeavors go well for you as well.
I'm in a situation very similar to yours, and although I am trained to write stories and I've learned about, narrative, character creation, art history, audiovisual language and film-making, I don't know how to code, and I would love to be something like "gameplay designer" or script writer, and even If I make a portfolio it won't show the skills for that....
I mean, I know how to make entertainment and audiovisual products, but I don't know some things in specific. I.E: I could look for a work as a designer, but I'm not an illustrator and my drawing skills aren't that good. As a writer but I have 4 short-film scripts, but I haven't been able to make the actual films because no time-money...
Avoid UDK or CryEngine SDK, cause it won't have effect on your skills.
I agree with that statement. I'm learning Gamemaker Studio right now. :)