STEAM 组
Serious Sam HD: TSE: Patch 1on1 - Signature List Balance1on1
STEAM 组
Serious Sam HD: TSE: Patch 1on1 - Signature List Balance1on1
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游戏中
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2012 年 7 月 3 日
25 条留言
~sirduke 2012 年 8 月 27 日 上午 4:30 
I'm returned guyz
Thuriam 2012 年 8 月 13 日 下午 3:30 
Agree with R
M.D. Chaos 2012 年 8 月 8 日 上午 7:38 
V spamming is the key to win xdddddd
R M1strz M!strzów >>M<< 2012 年 8 月 8 日 上午 4:49 
Ofc, make RL faster, you will start whining on more of rocket spammers than grenade spammers, it'll be just stupid idea imo
1 pizza Marconero 2012 年 8 月 6 日 上午 2:53 
Rocket launcher must be change. Now, the RL is slow and very strong, the damage and the speed of the rocket must be change: -damage +speed
The minigun is too strong! - damage
- Grande launcher is too speed! It promote the spam.. -SPEED
- Sniper is too strong! -damage
in conclusion, I think just like TotalEnigma..
1 pizza Marconero 2012 年 8 月 6 日 上午 2:53 
Rocket launcher must be change. Now, the RL is slow and very strong, the damage and the speed of the rocket must be change: -damage +speed
The minigun is too strong! - damage
-The minigun is too speed!
- Grande launcher is too speed! It promote the spam.. -SPEED
- Sniper is too strong! -damage
in conclusion, I think just like TotalEnigma..
Xonnorel 2012 年 7 月 27 日 下午 1:58 
For me one of the things that should fix is the ping. 90% of the players is Italian, why not do some server hosted to milan? Removing even a few Americans, since they are the least popular of the community. Play with a ping of 100 is not always easy ....

Sorry for my English ...
~sirduke 2012 年 7 月 6 日 上午 12:09 
I said, 1on1 mode needs design and needs lot of work, we must create a mode, then CT must work aroud our idea. This is a work in a 2nd patch, at the moment we can play 1on1 closing the server.
R M1strz M!strzów >>M<< 2012 年 7 月 5 日 上午 11:24 
@PaTyk : indeed there is no 1v1 mode, but DM is just based on luck, best idea would to create that 1v1 mode, which those propositions are based on tough.
TotalEnigma 2012 年 7 月 5 日 上午 11:09 
weapons for Versus
knife- remove or fix backstab (not allways works when u backstab players)
single shotty- dmg from single shell from 10 to 8, max dmg from 70 to 56
double shotty- dmg from single shell from 10 to 8, max dmg from 140 to 112
tommygun- 600 rpm, pinpoint accuracy, dmg from 10 to 7
minigun - 1200 rpm dmg from 20 to 7
rockets - dmg from 150 to 100 direct hit , splash range reduce by 20-25%, speed up rockets by 25-30%
grenades- autofire while holding fire button removed instead allow grenades to charge nonstop until fire key is relesed
but not giving extra speed, splash from 1-60 to 1-80
sniper - dmg from 160 to 90 both zoom and not
laser- cant destroy other laser bullets just like in sam classic, can destroy grenades and rockets,
hitbox and size of laser bullets reduced by 50% make harder to hit opponent

wepons for non versus
both shotguns- increse fire rate by 2x reason is they are usless at end game with slow reload
rockets - speed up by 25-30%
~sirduke 2012 年 7 月 4 日 上午 9:26 
Only propositive comments pls
~sirduke 2012 年 7 月 4 日 上午 3:33 
In a 2nd patch we will discuss for these.
TotalEnigma 2012 年 7 月 4 日 上午 3:32 
other stuff
- remove ammmo boxes from maps while unlimited ammo is set On in custom options
- fix netcode or get it from sam 3 bfe works quite well there
- turn on/off powerups respawn in custom options
- on/off 3rd person view allowed in custom game
- allow FOV to work with 3rd person like in sam 3
- make knife a first weapon to swich instead of chainsaw
- remove autoswich wepon when ammo goes to 0 instead player should hold wepon with 0 ammmo and manual swich
~sirduke 2012 年 7 月 4 日 上午 2:32 
Adding a 1on1 mode requires lot of work and "testing" that we can't do now. We will do it in a 2nd patch.
Random 2012 年 7 月 4 日 上午 1:49 
Sure, but there isnt any 1on1 mode so any changes will apply for dm as well. So maby it is a good idea to implement a 1on1 game mode with those changes You mentioned above?
~sirduke 2012 年 7 月 4 日 上午 1:18 
Remember that this is a 1on1 patch, dm doesn't cont too much. About damages, ranges, we will discuss in another patch (if this will be approved by CT).
Random 2012 年 7 月 3 日 下午 11:44 
Wow, I really like it. Very nice job. I have some propositions of my own:
1. If You increase the damage of the granades I suggest to decrease the splash radius and/or the fire rate so that spamming is less effective.
2. Reduce the range of the Chainsaw by 30% or so.
3. Decrease or at least give the option when hosting a server to descrease knife damage.
4. I know that the speed with the knife is a essential part of the game, but i think that the method used in SS3:BFE is much better. That is, there is a special key for running and You can not shoot when using it.
5. Well and I will permanently switch of backstabbing. The knife is too powerfull as it is, so many players without skill just run and cut whatever is in their way;) I think it should be changed.


Ok thats all for know:P I hope that You find some of the ideas usefull. Once again congratulations for the idea of the patch! Good job!
Clone 2012 年 7 月 3 日 下午 10:26 
Seriously, I totaly don't care but i join this group to help you all. (Coop guy)
Thuriam 2012 年 7 月 3 日 下午 6:43 
i agree with all these fixes, well done.
Jill 2012 年 7 月 3 日 下午 3:45 
Nice idea, i agree ;d
~sirduke 2012 年 7 月 3 日 下午 2:48 
ty :)
R M1strz M!strzów >>M<< 2012 年 7 月 3 日 下午 2:44 
Nice fixes we've done guys :D
I really enjoy it
AC_VenezianMazk ~O~ 2012 年 7 月 3 日 下午 2:40 
very good idea! Xd
~sirduke 2012 年 7 月 3 日 下午 2:11 
To show your approvation, just join this group!