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报告翻译问题



For "Default" safes is:
5870 (100%)
InventorySetup.setup.rarities.default.common = 3750 (0.6388 = 63.88%)
InventorySetup.setup.rarities.default.common_bonus = 417 (0.0711 = 7.11%)
InventorySetup.setup.rarities.default.uncommon = 1125 (0.1917 = 19.17%)
InventorySetup.setup.rarities.default.uncommon_bonus = 125 (0.0213 = 2.13%)
InventorySetup.setup.rarities.default.rare = 300 (0.0511 = 5.11%)
InventorySetup.setup.rarities.default.rare_bonus = 33 (0.0056 = 0.56%)
InventorySetup.setup.rarities.default.epic = 90 (0.0153 = 1.53%)
InventorySetup.setup.rarities.default.epic_bonus = 10 (0.0017 = 0.17%)
InventorySetup.setup.rarities.default.legendary = 18 (0.0031 = 0.31%)
InventorySetup.setup.rarities.default.legendary_bonus = 2 (0.0000000034 = i donno)
InventorySetup.setup.gameplay.safes.smosh_01 = 50 (Chains safe - drop rate 50%)
InventorySetup.setup.gameplay.safes.lones_01 = 10 (Hoxton safe - drop rate 10%)
InventorySetup.setup.gameplay.safes.grunt_01 = 20 (Biker safe - drop rate 20%)
InventorySetup.setup.gameplay.safes.buck_01 = 20 (Community Safe #2 - drop rate 20%)
Right?
Chance is lumpy.
PAYDAY 2 Lua / lib / managers / lootdropmanager.lua
PAYDAY 2 Lua / lib / managers / overlayeffectmanager.lua
In this two files?
From gameplay i can tell, that need to record on overlay ~6hrs during week to obtain safe drop. And cooldown between two safe drops is ~7 days.
the different rates from regular ones don't make sense to me, although I guess that is adjusted for the fact that the achievement safes have fewer items to roll from
and I guess it looks like they pulled all of them out of drops anyway
We know of only 8ish COP legends. If we consider half of the safes were opened that would be 250 legendaries. Yet only 4 ever hit the market.
I believe that rate to be closer to 0.1% than 1%.
Even worse, during the free cop safe drop two weeks ago, I estimated 8-10k players were online at the time (from Steam spy concurrent users). Even if only a portion of those opened their safes, and we consider a 1% rate, we would have seen legendaries hitting the market. But it has not happened.
I can understand people holding on to rare skins but I doubt 250+ people held on to their COP legendaries. Therefore I think the drop rate is lower than 1%.
How to extract and view new version of this file: https://bitbucket.org/YaPh1l/payday-2-lua/src/4e7cb3eee54acfef1a8e6fea73d23407ea592273/lib/wip/tools/inventorysetup.lua?fileviewer=file-view-default ?