STEAM 组
Pac3 Tutorials pac3T
STEAM 组
Pac3 Tutorials pac3T
12
游戏中
36
在线
成立于
2015 年 12 月 20 日
语言
英语
所有讨论 > 综合讨论 > 主题详情
kangered cat 2017 年 3 月 14 日 上午 11:30
Hide Proxy
I do not know how to use the hide proxy and i need help.
< >
正在显示第 1 - 8 条,共 8 条留言
Oblivious 2017 年 3 月 14 日 上午 11:53 
I haven't tried using it... but should be simple :o Try using the alpha one to make things disapear with a nice fade ^^
kangered cat 2017 年 3 月 14 日 上午 11:54 
Im not trying to make a model disapear, im trying to use the hide proxy to make something hide after an amount of time instead of using timerx
Oblivious 2017 年 3 月 14 日 下午 12:17 
引用自 Kagan
Im not trying to make a model disapear, im trying to use the hide proxy to make something hide after an amount of time instead of using timerx
Hm... well min and max are more likely 1 and 0 and the rest should be the same, i can't be sure because i never tried using the hide proxy
kangered cat 2017 年 3 月 15 日 上午 8:22 
Some pacs ive seen that use the hide proxy use a nul timer effect in a box somewhere on top of min and max.
Oblivious 2017 年 3 月 16 日 下午 12:52 
What are you trying to do?
kangered cat 2017 年 3 月 17 日 上午 4:59 
Im trying to make a sprite and particle effect go away after im done doing an animation but i dont know how to make timerx do that
Glue 2017 年 4 月 2 日 上午 1:38 
引用自 Kagan
Im trying to make a sprite and particle effect go away after im done doing an animation but i dont know how to make timerx do that

Couldn't you just make it so the particals only activate while doing the animation? Like put them in the same event? Or are they always on, and the animation ties into them turning off?
kangered cat 2017 年 4 月 2 日 上午 2:00 
They are always on
< >
正在显示第 1 - 8 条,共 8 条留言
每页显示数: 1530 50

所有讨论 > 综合讨论 > 主题详情