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    <title>NRG*DEAD*'s Scripts RSS Feed</title>
    <link><![CDATA[https://psteamcommunity.yuanyoumao.com/groups/nrgscripts]]></link>
    <description><![CDATA[Events and Announcements for NRG*DEAD*'s Scripts]]></description>
    <language>en-us</language>
    <generator>Steam Community RSS</generator>
    <item>
      <title>Version 3.14 - CS2 Support</title>
      <description>&lt;div class=&quot;bb_h1&quot;&gt;CS2!&lt;/div&gt;Slightly belated. Again. We now have initial support for CS2. It's still not 100% complete, but I forgot what was missing. The last update is dated November 2023, and it's now April 2024. Also, a few things don't work as well as they used to, because CS2. Anyway, as far as I  remember, here's the...&lt;br&gt;&lt;br&gt;&lt;div class=&quot;bb_h1&quot;&gt;Changelog&lt;/div&gt;&lt;br&gt;&lt;b&gt;CS:GO&lt;/b&gt;&lt;br&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;&lt;b&gt;+nrg_weaponselect_he, _flash, _smoke, _decoy, _fire&lt;/b&gt; - Renamed to add the + in front, which was necessary due to CS2. Please update your binds.&lt;br&gt;&lt;/li&gt;&lt;li&gt;&lt;b&gt;+nrg_weaponselect_fakeflash&lt;/b&gt; - unfortunately, you now need to manually reselect your gun now, because I couldn't find a way to switch back on CS2.&lt;/li&gt;&lt;/ul&gt;</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/groups/nrgscripts/announcements/detail/6206598133834633648]]></link>
      <pubDate>Sat, 13 Apr 2024 20:56:48 +0000</pubDate>
      <author>NRG*DEAD*</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/groups/nrgscripts/announcements/detail/6206598133834633648</guid>
    </item>
    <item>
      <title>Version 3.13 - 20th Anniversary Edition</title>
      <description>&lt;div class=&quot;bb_h1&quot;&gt;Happy 20th Anniversay!&lt;/div&gt;Slightly belated. The earliest version of these scripts, that I still have, is version 1.0, dated April 7th 2001. Although I think I might have had some beta versions before that. Either way; that 1.0 was &lt;i&gt;very&lt;/i&gt; unsophisticated compared to anything after 3.0.&lt;br&gt;As for the future, I will probably keep updating 3.x and not do any major rewrites justifying a 4.0 unless that becomes necessary due to CS:GO switching to Source 2 or a completely new Counter-Strike that may or may not come at some point.&lt;br&gt;&lt;br&gt;In other news, CS:GO now allows you to drop utility to your teammates. Why not celebrate that &lt;i&gt;and&lt;/i&gt; the 20th anniversary with a brand new +nrg_weaponselect_fakeflash? ;-)&lt;br&gt;&lt;br&gt;Anyway, here's the...&lt;br&gt;&lt;br&gt;&lt;div class=&quot;bb_h1&quot;&gt;Changelog&lt;/div&gt;&lt;br&gt;&lt;b&gt;Common&lt;/b&gt;&lt;br&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;&lt;b&gt;+nrg_move_jump, +nrg_jump&lt;/b&gt; - Replaced +nrg_move_jump and nrg_move_jump_toggle with +nrg_jump and nrg_config_jump_toggle. Please update your binds.&lt;br&gt;&lt;/li&gt;&lt;li&gt;&lt;b&gt;+nrg_noclip&lt;/b&gt; - Become a ghost and noclip through walls. Ideal for training sessions with sv_cheats 1.&lt;/li&gt;&lt;/ul&gt;&lt;br&gt;&lt;b&gt;CS:GO&lt;/b&gt;&lt;br&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;&lt;b&gt;+nrg_weaponselect_bomb_lay, _plant&lt;/b&gt; - Renamed +nrg_weaponselect_bomb_lay to +nrg_weaponselect_bomb_plant. Please update your binds.&lt;br&gt;&lt;/li&gt;&lt;li&gt;&lt;b&gt;+nrg_weaponselect_fakeflash&lt;/b&gt; - Drop a grenade to trick the enemy into looking away. Excluding pistols and the molotov, because nobody would fall for &lt;i&gt;those&lt;/i&gt;.&lt;br&gt;&lt;/li&gt;&lt;li&gt;&lt;b&gt;nrg_config_cleardecals_on, _off&lt;/b&gt; - Clear decals like bullet holes, blood, and burn marks off of the surroundings after shooting for better visibility. Requires +nrg_attack to be used instead of +attack.&lt;br&gt;&lt;/li&gt;&lt;li&gt;&lt;b&gt;nrg_config_dmgreport_on, _off&lt;/b&gt; - Show the damage you did on death and round end.&lt;br&gt;&lt;/li&gt;&lt;li&gt;&lt;b&gt;nrg_config_slowmo_on, _off, _reset&lt;/b&gt; - Insert slow motion effects when shooting while recording a demo. _reset is to only go back to realtime when fast forwarding. Requires +nrg_attack to be used instead of +attack.&lt;br&gt;&lt;/li&gt;&lt;li&gt;&lt;b&gt;nrg_config_stream_on, _off&lt;/b&gt; - Streaming Mode: clean avatars and names.&lt;/li&gt;&lt;/ul&gt;</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/groups/nrgscripts/announcements/detail/2885108977275548231]]></link>
      <pubDate>Sun, 26 Sep 2021 14:15:42 +0000</pubDate>
      <author>NRG*DEAD*</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/groups/nrgscripts/announcements/detail/2885108977275548231</guid>
    </item>
    <item>
      <title>Version 3.12</title>
      <description>&lt;div class=&quot;bb_h1&quot;&gt;Changelog&lt;/div&gt;&lt;br&gt;&lt;b&gt;CS:GO&lt;/b&gt;&lt;br&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;&lt;b&gt;+nrg_defuse, nrg_defuse&lt;/b&gt; - removed tutorial mode because it no longers indicates the planted bomb.&lt;br&gt;&lt;/li&gt;&lt;li&gt;&lt;b&gt;nrg_practice_grenades&lt;/b&gt; - added the brand new native nade trails; enabled the preview and the trail will stay for 60 seconds. Also, instead of a really long round, we do this in warmup now. And bots are stopped, not kicked, to be able to place them via bot_place. Teammates are solid.&lt;br&gt;&lt;/li&gt;&lt;li&gt;&lt;b&gt;nrg_quit_faceit&lt;/b&gt; - encourage people to Thumbs Up after a match.&lt;/li&gt;&lt;/ul&gt;</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/groups/nrgscripts/announcements/detail/1615031650977124832]]></link>
      <pubDate>Thu, 07 Nov 2019 17:43:42 +0000</pubDate>
      <author>NRG*DEAD*</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/groups/nrgscripts/announcements/detail/1615031650977124832</guid>
    </item>
    <item>
      <title>Version 3.11 for Workgroups</title>
      <description>&lt;div class=&quot;bb_h1&quot;&gt;Changelog&lt;/div&gt;&lt;br&gt;&lt;b&gt;Source&lt;/b&gt;&lt;br&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;&lt;b&gt;nrg_config_voice&lt;/b&gt; - allows you to toggle between normal voice transmit, no-headset voice transmit and no voice transmit on +nrg_voice. New default is regular voice transmit; use nrg_config_voice_reduced, _on, _off in autoexec.cfg (after loading the scripts) to configure permanently.&lt;/li&gt;&lt;/ul&gt;&lt;br&gt;&lt;b&gt;CS:GO&lt;/b&gt;&lt;br&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;&lt;b&gt;+nrg_defuse, nrg_defuse&lt;/b&gt; - added Team ID functionality to ninja mode. This shows teammates in addition to the bomb. Through walls and smokes. Nice.&lt;/li&gt;&lt;/ul&gt;</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/groups/nrgscripts/announcements/detail/1348114735934722275]]></link>
      <pubDate>Mon, 26 Jun 2017 21:23:16 +0000</pubDate>
      <author>NRG*DEAD*</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/groups/nrgscripts/announcements/detail/1348114735934722275</guid>
    </item>
    <item>
      <title>Version 3.10.4</title>
      <description>&lt;div class=&quot;bb_h1&quot;&gt;Changelog&lt;/div&gt;&lt;br&gt;&lt;b&gt;Source&lt;/b&gt;&lt;br&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;&lt;b&gt;nrg_demo_record&lt;/b&gt; - Stops the current recording and starts a new one named nrgscrpt. Use the regular &amp;quot;stop&amp;quot; to stop recording. Handy if you feel this round/game/thing might be historically important for future generations, but also thought so about the previous one, which eventually wasn't.&lt;br&gt;&lt;/li&gt;&lt;li&gt;&lt;b&gt;nrg_demo_pause&lt;/b&gt; - Pauses demo/Overwatch playback.&lt;/li&gt;&lt;/ul&gt;&lt;br&gt;&lt;b&gt;CS:GO&lt;/b&gt;&lt;br&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;&lt;b&gt;nrg_buy_*&lt;/b&gt; - I removed the &amp;quot;some&amp;quot; version that would buy a Galil and M4, because it would actually buy both. That is, your team's counterpart.&lt;br&gt;&lt;/li&gt;&lt;li&gt;&lt;b&gt;+nrg_weaponselect_bomb_drop&lt;/b&gt; - Experimental change to reduce the small chance of dropping your gun instead of the bomb.&lt;br&gt;&lt;/li&gt;&lt;li&gt;&lt;b&gt;nrg_help&lt;/b&gt; - Updated to reflect some of the changes as well as removed most of the buy scripts because you can just bind x buy nameofthegun.&lt;/li&gt;&lt;/ul&gt;</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/groups/nrgscripts/announcements/detail/654543907817505056]]></link>
      <pubDate>Fri, 23 Dec 2016 11:57:39 +0000</pubDate>
      <author>NRG*DEAD*</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/groups/nrgscripts/announcements/detail/654543907817505056</guid>
    </item>
    <item>
      <title>Version 3.10</title>
      <description>&lt;div class=&quot;bb_h1&quot;&gt;Changelog&lt;/div&gt;&lt;br&gt;&lt;b&gt;CS:GO&lt;/b&gt;&lt;br&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;&lt;b&gt;nrg_config_rzoom_best, _default, _off&lt;/b&gt; - Zooms the radar while +nrg_defuse'ing or in &amp;quot;ninja mode&amp;quot;. Overwrites your default/custom radar with what I think is best or the _default, so this is turned &lt;i&gt;off by default&lt;/i&gt;. If you want to use this, put it in your autoexec.cfg after loading the scripts, and/or bind it to a key.&lt;/li&gt;&lt;/ul&gt;</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/groups/nrgscripts/announcements/detail/881970846015272121]]></link>
      <pubDate>Sat, 29 Oct 2016 22:19:13 +0000</pubDate>
      <author>NRG*DEAD*</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/groups/nrgscripts/announcements/detail/881970846015272121</guid>
    </item>
    <item>
      <title>Version 3.9</title>
      <description>&lt;div class=&quot;bb_h1&quot;&gt;Changelog&lt;/div&gt;&lt;br&gt;&lt;b&gt;General&lt;/b&gt;&lt;br&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;&lt;b&gt;Sound&lt;/b&gt; - The annoying sound during loading the scripts has been fixed. &lt;/li&gt;&lt;/ul&gt;&lt;br&gt;&lt;b&gt;CS:GO&lt;/b&gt;&lt;br&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;&lt;b&gt;+nrg_attack_jump&lt;/b&gt; - Jumpthrow a grenade. Hold to arm, release to throw.&lt;br&gt;Note: Due to scripting limitations, the first regular jump after this will not work. From the second on, jumping works as usual again. So, as a workaround, remember to do a regular jump soon after throwing.&lt;br&gt;Also note: As usual, and to the best of my knowledge, this is legal in matchmaking, casual, and so on. However, on 3rd party services, this might be illegal to even have in your config. So please check the ruleset before using this on ESEA, FaceIt, CEVO and the such.&lt;/li&gt;&lt;/ul&gt;</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/groups/nrgscripts/announcements/detail/921373485603315709]]></link>
      <pubDate>Sun, 18 Sep 2016 11:06:17 +0000</pubDate>
      <author>NRG*DEAD*</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/groups/nrgscripts/announcements/detail/921373485603315709</guid>
    </item>
    <item>
      <title>Version 3.8.1</title>
      <description>&lt;div class=&quot;bb_h1&quot;&gt;Changelog&lt;/div&gt;&lt;br&gt;&lt;b&gt;CS:GO&lt;/b&gt;&lt;br&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;&lt;b&gt;nrg_defuse&lt;/b&gt; - now works as an optional always on toggle for +nrg_defuse (note the plus).&lt;/li&gt;&lt;/ul&gt;</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/groups/nrgscripts/announcements/detail/930376939110860875]]></link>
      <pubDate>Sun, 07 Aug 2016 20:06:55 +0000</pubDate>
      <author>NRG*DEAD*</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/groups/nrgscripts/announcements/detail/930376939110860875</guid>
    </item>
    <item>
      <title>Version 3.8</title>
      <description>&lt;div class=&quot;bb_h1&quot;&gt;Changelog&lt;/div&gt;&lt;br&gt;&lt;b&gt;CS:GO&lt;/b&gt;&lt;br&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;&lt;b&gt;In general&lt;/b&gt; - sounds have been changed to improve audio feedback.&lt;br&gt;&lt;/li&gt;&lt;li&gt;&lt;b&gt;nrg_defuse&lt;/b&gt; - use this &lt;i&gt;or&lt;/i&gt; +nrg_defuse (note there is no plus) to locate the bomb. This is a toggle instead of an action key.&lt;/li&gt;&lt;/ul&gt;</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/groups/nrgscripts/announcements/detail/924744295017036071]]></link>
      <pubDate>Sun, 03 Jul 2016 15:45:30 +0000</pubDate>
      <author>NRG*DEAD*</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/groups/nrgscripts/announcements/detail/924744295017036071</guid>
    </item>
    <item>
      <title>Version 3.7</title>
      <description>&lt;div class=&quot;bb_h1&quot;&gt;Changelog&lt;/div&gt;&lt;br&gt;&lt;b&gt;ALL&lt;/b&gt;&lt;br&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;&lt;b&gt;Game Startup&lt;/b&gt; - Now automatically hiding the console on startup because I rarely need it right away. Also, hiding net_graph.&lt;/li&gt;&lt;/ul&gt;&lt;br&gt;&lt;b&gt;CS:GO&lt;/b&gt;&lt;br&gt;&lt;ul class=&quot;bb_ul&quot;&gt;&lt;li&gt;&lt;b&gt;nrg_practice_grenades&lt;/b&gt; - Do some grenade practicing on your local server.&lt;/li&gt;&lt;/ul&gt;</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/groups/nrgscripts/announcements/detail/955133181080084901]]></link>
      <pubDate>Thu, 10 Mar 2016 21:07:13 +0000</pubDate>
      <author>NRG*DEAD*</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/groups/nrgscripts/announcements/detail/955133181080084901</guid>
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