STEAM 组
Giant Multiplayer Robot MRobot
STEAM 组
Giant Multiplayer Robot MRobot
20
游戏中
233
在线
成立于
2012 年 3 月 9 日
国家/地区
United States 
所有讨论 > 综合讨论 > 主题详情
draka393 2015 年 9 月 25 日 下午 8:47
Help with game crashing.
Hello, I am the host of game 15005. In that game one of the players keeps crashing, when it says waiting for Persia. The Persian player recently left, is there a way to fix this?
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draka393 2015 年 9 月 26 日 上午 10:54 
Also, the player after Persia can't play their turn.
Kavalor 2015 年 9 月 28 日 上午 7:10 
try reverting to the pöayer before Persia - eventually you need to revert a whole turn
draka393 2015 年 9 月 28 日 上午 9:47 
Thanks, we've tried that, and it seems to be working.
draka393 2015 年 9 月 30 日 下午 10:05 
Correction, it is no longer working.
ayubalugu 2015 年 10 月 19 日 下午 12:51 
Not sure if this issue was resolved but we do have a similar situation.

In [url]http://multiplayerrobot.com/Game#11487/url] (and only in this particular game, all other GMR games I have are fine) I download my turn, play it and when I hit Next Turn, the game crashes while it is processing Netherlands' turn, with the "Sid Meier's Civilization V has stopped working" message.

The situation might be related to the player that would play right after me (Kevanwithana who was Netherlands) leaving. When in game, I see that the game is aware of the fact that Netherlands is an AI now (leader name is changed to William), however I saw a message saying that "kevanwithana has entered the Industrial Era". I guess the message was generated before Kevanwithana left but maybe this causes some sort of an issue.

Reverting the turn did not help the situation as when I got the new file after the revert and the previous player replaying (or maybe just did a re-upload, not sure) his turn, I still have the same crashing issue.
最后由 ayubalugu 编辑于; 2015 年 10 月 19 日 下午 12:54
draka393 2015 年 10 月 19 日 下午 1:05 
Eventually, we just bit the bullet and recruited someone new. That might help in your situation.
ayubalugu 2015 年 10 月 24 日 下午 2:46 
Andruh diagnosed the file and fixed it, so we were able to continue the game.

As I believe this might be useful for the developers, here is his diagnosis: "The problem is in the espionage code and occurs when a human player leaves just before the turn that his spy will try to steal technology."

After this, Andruh actually made a mod so that this fix can be applied by anyone: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=540914516
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