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    <title>monkeyfunk RSS Feed</title>
    <link><![CDATA[https://psteamcommunity.yuanyoumao.com/groups/monkeyfunk]]></link>
    <description><![CDATA[Events and Announcements for monkeyfunk]]></description>
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    <item>
      <title>Using the private servers...the final word...for now</title>
      <description>Ok, so I have tested and confirmed that the following method works for forcing the use of the private L4D2 servers on Janus:&lt;br&gt;&lt;br&gt;&lt;br&gt;mm_dedicated_force_servers &amp;quot;209.98.155.113:27023,209.98.155.113:27024&amp;quot;&lt;br&gt;&lt;br&gt;Note that you MUST use IP addresses and NOT hostnames in that directive.  You can either enter that in the console or put that in your autoexec.cfg file located at&lt;br&gt;&lt;br&gt;C:\path\to\Steam\steamapps\common\left 4 dead 2\left4dead2\cfg\autoexec.cfg&lt;br&gt;&lt;br&gt;&lt;br&gt;Don't forget, you can see the current listings of who is on what server at:&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://psteamcommunity.yuanyoumao.com/linkfilter/?u=http%3A%2F%2Fjanus.splitstreams.com%2Fl4d_servers.php&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://janus.splitstreams.com/l4d_servers.php&lt;/a&gt;</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/groups/monkeyfunk/announcements/detail/72218922089031733]]></link>
      <pubDate>Sun, 22 Nov 2009 00:18:56 +0000</pubDate>
      <author>crustymonkey</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/groups/monkeyfunk/announcements/detail/72218922089031733</guid>
    </item>
    <item>
      <title>Current Server Info</title>
      <description>I put up a simple page that will now show all the players on all the servers on Janus so you can see who is playing where (and how well they are doing) in real time.&lt;br&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://psteamcommunity.yuanyoumao.com/linkfilter/?u=http%3A%2F%2Fjanus.splitstreams.com%2Fl4d_servers.php&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://janus.splitstreams.com/l4d_servers.php&lt;/a&gt;&lt;br&gt;&lt;br&gt;Also, as noted in the previous announcement, sv_search_key is broken in L4D2.  However, I've confirmed that mm_dedicated_force_servers does work fine.  Just use one of the private L4D2 servers (as noted on the web page) as the value for the mm_dedicated_...  See the previous announcement for more info on that.</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/groups/monkeyfunk/announcements/detail/72218921821062293]]></link>
      <pubDate>Thu, 19 Nov 2009 22:00:34 +0000</pubDate>
      <author>crustymonkey</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/groups/monkeyfunk/announcements/detail/72218921821062293</guid>
    </item>
    <item>
      <title>Valve's L4D2 screw ups</title>
      <description>Well, it looks like Valve borked the sv_search_key setting in l4d2 so you can't use that to get on the steam group servers.&lt;br&gt;&lt;br&gt;&lt;br&gt;There is a workaround, however.  You can set:&lt;br&gt;&lt;br&gt;mp_dedicated_force_servers &amp;quot;209.98.155.114:27023&amp;quot;&lt;br&gt;&lt;br&gt;or&lt;br&gt;&lt;br&gt;mp_dedicated_force_servers &amp;quot;209.98.155.114:27024&amp;quot;&lt;br&gt;&lt;br&gt;Supposedly, you can use both by separating them with a comma, but I haven't tried it yet</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/groups/monkeyfunk/announcements/detail/72218921607802815]]></link>
      <pubDate>Tue, 17 Nov 2009 23:33:12 +0000</pubDate>
      <author>crustymonkey</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/groups/monkeyfunk/announcements/detail/72218921607802815</guid>
    </item>
    <item>
      <title>Left 4 Dead 2 server up and running</title>
      <description>It's all set with pretty much the same setup as L4D (in terms of access).</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/groups/monkeyfunk/announcements/detail/72218921516104401]]></link>
      <pubDate>Tue, 17 Nov 2009 05:40:25 +0000</pubDate>
      <author>crustymonkey</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/groups/monkeyfunk/announcements/detail/72218921516104401</guid>
    </item>
    <item>
      <title>L4D2 Server Files Downloading</title>
      <description>The files for the L4D2 server are currently downloading.  I should be able to have everything ready to go tomorrow for the L4D2 launch.&lt;br&gt;&lt;br&gt;In conjunction with this, the L4D2 Demo server will be shut down tomorrow.  I have also dropped the server instances for L4D down from 4 to 2 (1 priv., 1 pub).&lt;br&gt;&lt;br&gt;I'm sure I'll see some of you online tomorrow.&lt;br&gt;&lt;br&gt;Jay</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/groups/monkeyfunk/announcements/detail/72218921504558634]]></link>
      <pubDate>Tue, 17 Nov 2009 02:18:44 +0000</pubDate>
      <author>crustymonkey</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/groups/monkeyfunk/announcements/detail/72218921504558634</guid>
    </item>
    <item>
      <title>Life, the universe and L4D2</title>
      <description>Just a quick note that I will be cutting the L4D server down from 4 forks (2 pub, 2 priv) to 2 forks (1 pub, 1 priv) on Janus after L4D2 is released.&lt;br&gt;&lt;br&gt;Obviously, I will be dumping the L4D2 demo server entirely when L4D2 full is released on the 17th.&lt;br&gt;&lt;br&gt;Coupled with that, I will be setting up L4D2 on Janus with 4 forks (2 pub , 2 priv) as soon as Valve releases the full linux server software.&lt;br&gt;</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/groups/monkeyfunk/announcements/detail/72218114114501154]]></link>
      <pubDate>Mon, 09 Nov 2009 18:33:37 +0000</pubDate>
      <author>crustymonkey</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/groups/monkeyfunk/announcements/detail/72218114114501154</guid>
    </item>
    <item>
      <title>Left 4 Dead 2 demo server</title>
      <description>I have Left 4 Dead 2 demo servers online.  You can use those instances in the same way that you use the instances for L4D, with the sv_search_key</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/groups/monkeyfunk/announcements/detail/73342885403231346]]></link>
      <pubDate>Thu, 29 Oct 2009 02:32:05 +0000</pubDate>
      <author>crustymonkey</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/groups/monkeyfunk/announcements/detail/73342885403231346</guid>
    </item>
    <item>
      <title>L4D server updated</title>
      <description>The server was updated last night to the latest L4D version.  You should be able to play on it again.</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/groups/monkeyfunk/announcements/detail/73340440395119344]]></link>
      <pubDate>Wed, 30 Sep 2009 16:33:16 +0000</pubDate>
      <author>crustymonkey</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/groups/monkeyfunk/announcements/detail/73340440395119344</guid>
    </item>
    <item>
      <title>Request for L4D map suggestions</title>
      <description>I've got a few of the user created maps available on the server for L4D, but I'm looking to add some more.  Any suggestions?&lt;br&gt;&lt;br&gt;&lt;br&gt;The current map list and files for download are located at &lt;a class=&quot;bb_link&quot; href=&quot;https://psteamcommunity.yuanyoumao.com/linkfilter/?u=http%3A%2F%2Fjanus.splitstreams.com%2Fl4d.html&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://janus.splitstreams.com/l4d.html&lt;/a&gt;</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/groups/monkeyfunk/announcements/detail/73335590844961612]]></link>
      <pubDate>Tue, 11 Aug 2009 01:31:23 +0000</pubDate>
      <author>crustymonkey</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/groups/monkeyfunk/announcements/detail/73335590844961612</guid>
    </item>
    <item>
      <title>Cronjobs moved</title>
      <description>I've moved the time of all the cronjobs running on the server so gameplay at midnight/1/2/3am won't be interrupted anymore when backups start running.</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/groups/monkeyfunk/announcements/detail/72208191264552176]]></link>
      <pubDate>Mon, 27 Jul 2009 15:30:13 +0000</pubDate>
      <author>crustymonkey</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/groups/monkeyfunk/announcements/detail/72208191264552176</guid>
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