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GTGD S3 GTGD Unity
STEAM 组
GTGD S3 GTGD Unity
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2015 年 3 月 24 日
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所有讨论 > 综合讨论 > 主题详情
Shorax 2015 年 6 月 30 日 上午 3:41
Unity 5 Question
Hey everyne,

I just recetly updated to unity 5, so what changed to RPCs? I mean how do you replace them. If I change from network view to network identity it changes and menu that GTGD made in S1 doesnt load. I'm a bit lost, but still, learned a lot from UNET documentation and GTGD UNET tutorials.

Can anyone help?

Also GTGD, Great tutorials and keep 'em koming. If there's gonna be season 3 I'm buying it just to support if nothing else. :)
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Gamer To Game Developer 2015 年 7 月 1 日 上午 12:28 
Hello, The UNET multiplayer system is completely different to the system covered in the S1 and S2 tutorials, so basically those tutorials are no good for Unity 5.1 onwards.
最后由 Gamer To Game Developer 编辑于; 2015 年 7 月 1 日 上午 12:29
[DC] Firebomber 2015 年 7 月 12 日 上午 10:48 
I'm still using RAKNET from GTGDs Season 2 and running it in Unity 5.1 but am hopeful to see the transition occur from RAKNET into Unitys UNET since RAKNET will no longer be the supported framework. I do feel the tutorials still teach you a lot and they should still help others understand the basics of networking. Especially since UNET isn't quite stable yet as we have seen through GTGD's pain staking process of testing & evaluating in the UNET tut series. More interesting though is going to be the price point comparison between UNET and Photon Networking as this will ultimately affect who will follow the tutorials GTGD and others release.
FuriousChad 2015 年 7 月 25 日 上午 6:28 
So following the S3 I will need to upgrade to Unity 5? I am a Pro user for Unity 3 and 4, but have been hesitant in upgrading to Unity 5, but gladly will to follow these tutorials.
FuriousChad 2015 年 7 月 26 日 下午 1:00 
Made the upgrade to Unity 5 personal edition. So far following the S3 tutorial, everything is simpler than S1 and really surprising me in a good way.
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