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Darkest Dungeon - Workshop DD-Workshop
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Darkest Dungeon - Workshop DD-Workshop
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2016 年 11 月 29 日
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Drew P. Wienner 2017 年 10 月 1 日 上午 3:42
How should I do the next step in the making of a hero mod?
I am working on my first DD mod, the Machineer hero, and I have already completed the machineer.info.darkest file, along with corresponding base.effects.darkest and base.buffs.json files.
If I want to test it, and since I am realy bad at drawing, how can I use another class' animations for it? Or is that even viable?

Link for the files[drive.google.com]
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TiltedHat 2017 年 12 月 26 日 上午 9:44 
If you just want any character's animations then it's actually super simple.
All you need to do is copy a character's anim files (found in their hero folder) and rename every single instance of that class's name to your class's name. For example, I could open the anim folder for the arbalest, copy every single file in that folder, paste them into my class's own anim folder, then open each file one by one, use ctrl+H to quickly search for the word "arbalest" and replace it with customclassx. Then you should copy the arbalest's folder titled "A", that's where the assets are. If any of them have "arbalest" in the name just rename it.

See? Simple.
Drew P. Wienner 2017 年 12 月 26 日 下午 12:17 
Thank you
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