STEAM-GRUPP
Custom TF2 Weapons cTF2w
STEAM-GRUPP
Custom TF2 Weapons cTF2w
1,303
SPELAR
7,005
ONLINE
Grundades
19 juni 2015
Språk
Engelska
Plats
United States 
Visar 51–60 av 145 poster
3,550
Suggestions for New Weapons (or New Attributes)
Secondary Edible for Heavy
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=154009880&searchtext=
Positive stats
Extinguishing teammates restores 60 health (can apply to enemy spies)
Healing teammates reduces cooldown by -33% (can apply to enemy spies)
On consumption: Ability to walk on surfaces, +40% move speed, +10% damage vs players for your primary and +10% faster firing rate for your melee
-15 second recharge (to 15 sec from 30 sec)
-25% consumption time
Negative stats
Player can only use your melee weapons for half of the duration
+40% damage vulnerability during the effect while walking on surfaces (walls, ceilings, buildings, and players)

Neutral
Eat up to gain 100 health
Alt-Fire: Share with a friend
(Small health kit)

Effect: Ability to walk on surfaces (Walls, buildings, ceilings, and players)
Healing:
Healing amount 100 health
50/75
20.5% of max health
Function times:
Consumption time: 3.2 seconds
Recharge time: 15 seconds
Effect duration: 20 seconds

From a players view it would be like a spider hoovy but you are more vulnerable while on the walls, move speed is the normal 107% so he moves 1% faster than medic and spy

OR

Positive stats
Extinguishing teammates restores 60 health (can apply to enemy spies)
Healing teammates reduces cooldown by -33% (can applie to enemy spies)
+8 health regenerated while active
Max primary ammo increases on kill by 10% up tp 150% max primary ammo on wearer
-10 second recharge
Negatives stats
-10% damage penalty for your primary
-33% healing effect

Neutral
Eat to gain up to 200 health
Alt-Fire: Share with a friend
(Medium health kit)

Effect:
Healing:
Healing amount 200 health
50/75
20.5% of max health
Function time:
Consumption time: 4.3 seconds
Recharge time: 20 sec
Effect duration: On wearer/permentally

This type is ment for ammo reserve gain instead of just gaining health

Or provides health regeneration for surrounding teammates for 15 sec. 8 health regenrerated while the effevt is active for u and teammates (can apply to disgused enemy spies as well)
2,121
Ideas for Changes/Balancing (Custom Weapons)
3,550
Suggestions for New Weapons (or New Attributes)
Visar 51–60 av 145 poster