STEAM-GRUPP
Custom TF2 Weapons cTF2w
STEAM-GRUPP
Custom TF2 Weapons cTF2w
1,112
SPELAR
6,044
ONLINE
Grundades
19 juni 2015
Språk
Engelska
Plats
United States 
Visar 91–100 av 117 poster
3,550
Suggestions for New Weapons (or New Attributes)
2,121
Ideas for Changes/Balancing (Custom Weapons)
3,550
Suggestions for New Weapons (or New Attributes)
The Battering Cannon(Soldier rocket launcher)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=521288092
(+) +25% faster projectile
(+) +30% knockback force
(+) On crit: Stuns target for 3 seconds
(-) -25% clip size
(-) +15% self damage

Bigger Stick(Soldier rocket launcher)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=309692918
(+) On kill: +25% clip size with a maximum of +150%(10 rockets)
(+) On kill: +5% fire rate with a maximum of +30%
(-) -10% damage
(-) -15% explosion radius
(-) -20% reload speed

Australian's Arbalest(Sniper 'rifle')
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=275032110 or https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=268
(+) Crit where it would usually mini-crit
(+) Damage increases as the projectile goes further up to +140%(120 damage)
(-) No headshot
(-) -99% charge rate
(-) Cannot be crit boosted(?)
(-) No random crits

A Hiker's Hook(Sniper melee)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=146402680 It doesn't really look like a hook but it's the closest thing I can get
(+) Alt-fire: shoots a grappling hook
(+) On hit: target bleeds for 3 seconds
(-) On alt-fire: -15 health
(-) -20% damage
(-) -30% swing speed

Highland Headhacker(Demoman melee)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=134860660
(+) Damage done builds rage. Taunt to activate rage. When rage is activated: gains speed boost, +35% faster charge rate, recovers to full health, recovers charge, and receives no knockback for 10 seconds
(+) Ammo is returned as health
(+) Longer melee range
(-) -25% charge duration on wearer
(-) -10% speed on wearer
(-) -25 health
(-) No random crits

All feedback would be appreciated.
Double Down(Scout scattergun)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=515672918 or https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=115715005
(+/-) Loads the entire clip at once
(+) On kill: Mini-crits, +50% fire rate, +20% reload speed for 4 seconds
(-) -67% clip size

Tossable Teleporter(Scout throwable)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=269969057
(+) When the projectile hits the ground you'll automatically teleport to where the projectile is
(-) On use: you're marked for death for 3 seconds
(-) 30 seconds recharge
This is a longshot but I think it's possible

Newton's Law(Soldier rocket launcher)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=131990839
(+) Damage increases as projectile goes further up to 100%
(+) Projectile speed increases as projectile goes further up to 100%
(-) -40% base damage
(-) -15% base projectile speed
(-) 50% smaller explosion radius
(-) -25% clip size

Paladin's Platebreaker(Demoman melee)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=339007708
(+) On hit: Marks target for death for 5 seconds
(+) Longer melee range
(-) -15% damage
(-) +20% damage vulberability on while equipped

Combatant's Shield(Demoman shield)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=289418994
(+/-) On 'charge': user will have +50% damage resistance, all projectile is deflected, receives no knockback, and can't move
(+) +30% explosive and fire damage resistance
(+) +50% charge rate
(-) -35% charge duration
I know Crafting said no shield but I thought I would put it here just for fun

All feedback would be appreciated.
2,121
Ideas for Changes/Balancing (Custom Weapons)
3,550
Suggestions for New Weapons (or New Attributes)
Gambler's Gun(Scout scattergun)
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=196817620
(+) The third hit will always crit
(-) -40% non-critical damage
(-) On miss: hit yourself chucklenuts
(-) No random crits

Big League Slugger(Scout Melee)
Can't find the model for this one
(+) +3 misc ammo on wearer
(+) +25% stun duration
(-) 30 seconds recharge per ball
(-) -25 health
(-) -20% fire rate
(-) -15% damage vs players

Makeshift Mutilator(Pyro Flaregun)
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=290654777
(+/-) Crits againts enemies with health that is lower than 1/2 health
(-) -15% switch speed

Mundy's/Mundee's Mutilator(Sniper bow)
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=6145
(+) On hit: burn enemies for 3 to 6 seconds depends on charge
(+) When lit on fire: ignite enemies in a small radius for 5 to 10 seconds depends on charge
(-) Arrow doesn't bounce
(-) -30% damage on bodyshots

The Efficient Eliminator(Sniper SMG)
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=283840536
(+) On headshot: increases damage by 2% with maximum of 100%
(+) +35% accuracy
(-) -20% clip size
(-) -20% base damage

Rage Launcher(Soldier rocket lawnchair)
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=500449232
(+) Damage increases as rage increases with a maximum damage of 50%
(+) +25% rage duration
(-) -15% damage
(-) Rage drains after not shooting for a few seconds
(-) -15 health
This weapon is actually from Advanced Weaponiser but I toned down the stats a little.

Maniac's Machinenpistole(Medic syringe gun)
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=500507665
(+) damage increases based on the distance traveled
(+) +100% faster projectile speed
(-) -50% clip size

All feedback would be appreciated.
Visar 91–100 av 117 poster