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Báo cáo lỗi dịch thuật

I'm learning how to program in C, C++, Java, C#, PHP, HTML, CSS.
I know all of their syntax.
Just having problems with the next step, applying the code. Can anyone help me?
When I'm on I'm always down to learn and talk to other's about code.
I'm setting out to be a master, I have a few projects I would love to start. To name a few A menu system for my work, anyone envoled would get a cut for what they bring to the menu. It will also not only be for my job, but also plenty other systems.
A game which is in C++, and Unreal.
Any feed back of how to master these projects is welcomed.
BOX CLASS:
public class Box {
blah blah blah
Box.params(int, double, string);
}
public static void main(args[] string) {
Box main = new Box(3, 77.3, "rekt");
}
I'm fairly certain that something like this is possible. I just don't know how to do it.
function SWEP:Initialize()
self:SetWeaponHoldType("normal")
end
function SWEP:Initialize()
self:SetWeaponHoldType("normal")
end
SWEP (keys) is derived from non existant SWEP (weapon_base) - Expect errors!
[ERROR] gamemodes/darkrp/entities/weapons/keys/shared.lua:38: attempt to call method 'SetWeaponHoldType' (a nil value)
1. unknown - gamemodes/darkrp/entities/weapons/keys/shared.lua:38
SWEP (weapon_cs_base2) is derived from non existant SWEP (weapon_base) - Expect errors!
SWEP (weapon_cs_base2) is derived from non existant SWEP (weapon_base) - Expect errors!
[ERROR] gamemodes/darkrp/entities/weapons/pocket/shared.lua:42: attempt to call method 'SetWeaponHoldType' (a nil value)
1. unknown - gamemodes/darkrp/entities/weapons/pocket/shared.lua:42
D
it says thoes are erros :/
Neither are true. If you have a library or internet access, help and learning resources are abundant. It really just comes down to your motivation to actually do something.