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Rifleman: standard Rifleman, allowed weapons: Maplestrike, Nightraider, and fusilaut.
Weapons expert: Heavy weapons experts are the key to surviving hordes, their weapons are: Dragonfang, Lancer and Hell's Fury.
Medics and pilots: Medics and Pilots are both support roles, their weapons: Empire, Viper, Bluntforce, Devil's Bane, Peacemaker, Yuri and Bulldog.
Scout: the scout is a role that is almost always on duty, they dont go to hordes, their ussual job is to snipe at zombies, follow and observer possible traitors and enemies of the ULF, and looking for posible raiding locations. their weapons are: Dagger, Grizzly and Timberwolf.
ID's:
Black Glider [ID 1806] or Black Umbrellas [ID 1103]
Blowtorch [ID 76] , Gas Can [ID 28] and Car Jack [ID 277]
[various healing items ID vary]
Binoculars [ID 333]
ADDITIONAL UPDATES:
we will now be abandoning the ULF sky base, it is big uneccesary and unprotected by safezones.
we will also be now forbidding the use of personal bases, you are all now required to live together.
this update was agreed upon by the ULF council, current members:
NOVA speaker of the house.
John council member.
proco JR. council member.
zoom JR. council member.
daniel JR. council member.
ID's:
Army Military [IDs 64311-64316]
Military Nightvision [ID 64304]
Military Goggles [ID 64349]
Army Military Backpack [ID 64384]
Spec Ops Respirator [ID 64385]
Spec Ops Cap [ID 64386]
Spec Ops Balaclava [ID 64391]
Army Cap [ID 64437]
Army Balaclava [ID 64438]
Army Respirator [ID 64439]
Gas Mask [ID 1270]
Night Vision [ID 334]