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Source Live Audio Mixer SLAM♫
STEAM 组
Source Live Audio Mixer SLAM♫
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Donny Freeloader 2016 年 11 月 23 日 下午 8:41
New TF2 Update breaks SLAM
Team Fortress 2 Update Released
November 18, 2016 - TF2 Team
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Added beta support for the CELT voice codec
Currently only enabled in community servers that opt-in to the beta
Server operators can enable CELT usage by setting the below convars, followed by a level change

sv_use_steam_voice 0
( sv_voicecodec vaudio_celt )

This new update command, screws with SLAM in a manor to where the Audio Recording is Sped up, and the Volume becomes high pitched, which i'd assume still has to do with why it's sped up, I was wondering if you could look into it.
It's a server (sv) command that apperently activates a exe in some file in there to improve the streaming of the audio, I couldn't manage to find it. Thanks in advance :pint:

Updated the localization files
Fixed an occasional client crash with an error message regarding "CL_ReadPreserveEnt"
最后由 Donny Freeloader 编辑于; 2016 年 11 月 23 日 下午 8:42
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Roren 2017 年 7 月 28 日 上午 1:10 
Did you ever get help with this?
Donny Freeloader 2017 年 7 月 28 日 上午 3:16 
I never got help, I ended up tweaking it myself. But from what i've heard the recent updates have fixed the issue.
If you still have this issue, you either: Didn't update SLAM, installed it incorrectly, or didn't upload the audio files correclty.

btw: I never blocked you, I just ignored your friend request since I didn't know you. Steam places a cooldown on adding someone if they ignore you. Chill out.
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所有讨论 > 综合讨论 > 主题详情
发帖日期: 2016 年 11 月 23 日 下午 8:41
回复数: 2