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报告翻译问题




Automated systems can't take context and circumstance into account. With player made choices available the punishment can fit the crime. A trial run could be done with Donors as I have yet to see one freak out over a TK. A simple box pops up with options like:
1. Forgive TKer
2. Kill TKer
3. Extend TKer respawn time
4. Remove weapon mods from TKer for this life
Since Donors usually have mics they can also explain what the TKer can do to prevent a future TK and why they were punished.
I see what you mean because as it stands now, the tension could be placed on the person running in front of another carelessly.. However, we know certain people that will always give their opinion even if they are forgiven and or there is a timer that passes in which they respawn so the tension will be there based on the personality. When I TK, I say "Oh shit sorry" and thats about it. If they want to get mad, Ill make my case and its up to them to be an adult to say "Its cool man" or make a joke about it whatever.
We also have to remember that the bots apply by the same TK logic except they can't forgive each other and earn that extra respawn. One respawn for us has huge potential to change the outcome of a round (and or grenade/rpg/bomb/headshot through wall insta-kill potential). Inadvertently it slightly makes an imbalance.
We could also go the route that the TKer simply suffers no consequence and if there is blatant TKing then thats a ban anyways.
I guess we need to ask ourselves, is it a big enough problem and is the solution going to eliminate it to the point where its worth the time to develop or implement a community plugin, then test/tweak/refine it etc.
My opinion is that its not (still considering it tho). Ive had the current system in for 2 years now and its only been a problem to those who make every little thing a problem and usually those people aren't on the servers very long anyways. Basically the complete opposite of all of you posting here now. You know, giving a shit and spending your time offering valuable feedback. =)
...still, I'd like very much to make Determine fart for 5 mn!
Legend has it they are still laying there dead to this day.......bursting.
anyway something like that would make someone think twice about careless aim...
I'm sure I can find a community plugin if I looked and maybe get lucky that its somewhat what we want and or another better idea emerges.. I just have 5 different things I want to add constantly so I end up placing other ones on back burners and usually focus on the one that has the most potential (or if I just feel like coding verse mapping).
Current priorities are:
-Fixing gym map invisible bug
-Fixing/tweaking doi bridge map
-Engineer bomber jammer device + barbwire + reworking prop cover/damage system
-Adding another doi map
-Possible medic revive when 2 players have med packs.
-New weapons, fixing old weapon textures etc.
-1 Security Voted Reinforcement per round.
-Engineer deployable ammo
-Possibly an AI "director" that could create dynamic events like random reinforcements, dynamic explosive/grenade/rocket usage (currently we reduce all of these by 50% per bot respawn to counter nade spaming), enemy artillery..
-Deployable mortar/artillery via smoke grenade by team/squad leaders.
-Dynamic immsersive radio sounds that play from team/squad leaders and more voice commands from games like BF3/4 etc.
-Other things Im forgetting.
Yeah thats ridiculous. Anything that would kill immersion like that is a no no and as said before, its a matter of creating consequence for both individuals, the guy who runs in front and dies as a result and he who isn't paying attention to his surroundings or measuring potential for someone to run across. It needs to be present with both and with reviving/respawns the consequence isn't too harsh.
Now that I think of it, adding in that voted team reinforcement would help mitigate it as well as well as the 2 non-medics reviving a medic thus creating more of a chance to get revived.
More wooh.
Yes! I've wanted that for a while now, would be awesome.
Not sure how demanding this would be coding wise, however.
FUCK NO, FUCK NO, FUCK NO, FUCK NO, FUCK NO, FUCK NO, FUCK NO, FUCK NO, FUCK NO, FUCK NO, FUCK NO, FUCK NO, FUCK NO, FUCK NO, FUCK NO, FUCK NO, FUCK NO, FUCK NO, FUCK NO, FUCK NO, FUCK NO, FUCK NO, FUCK NO, FUCK NO, FUCK NO, FUCK NO, FUCK NO, FUCK NO, FUCK NO, FUCK NO, FUCK NO, FUCK NO, FUCK NO, FUCK NO, FUCK NO, FUCK NO, FUCK NO, FUCK NO, FUCK NO, FUCK NO,
OH MY GOD LOL!!!! but it would be cool if both side could it. :)