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    <title>Spec Ops The Line Pre-Order Group RSS Feed</title>
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      <title>Spec Ops: The Line Reviews</title>
      <description>PS NATION: B+ (4+)&lt;br&gt;GAMES RADAR: 4/5&lt;br&gt;CRAVE ONLINE: 8/10&lt;br&gt;MAXIM: 4/5&lt;br&gt;COMPLEX: 8/10&lt;br&gt;KOTAKU: &amp;quot;Spec Ops: The Line is worthy of your time&amp;quot;&lt;br&gt;PLAYSTATION LIFESTYLE: 8/10&lt;br&gt;DIGITAL TRENDS: 9/10&lt;br&gt;DESTRUCTOID: 8/10&lt;br&gt;OFFICIAL XBOX MAGAZINE: 8.5/10&lt;br&gt;IGN: 8/10&lt;br&gt;MACHINIMA: 9/10</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/groups/SOTheLine/announcements/detail/1658698228598401383]]></link>
      <pubDate>Fri, 29 Jun 2012 03:22:29 +0000</pubDate>
      <author>Futuramau</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/groups/SOTheLine/announcements/detail/1658698228598401383</guid>
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      <title>E3 2012: Spec Ops: The Line Preview</title>
      <description>Spec Ops: The Line was the first game I actually got to play the demo for at E3:2012.  This third person shooter stood out to me due to the chaotic nature of the environment in which you play in.  While there is cover to take, cover to vault over, running, melee attacks, the side arm and primary weapon options, it is truly the sand that makes this game stand out. I recall a moment in the demo, after I was pretty comfortable with the controls, that I was having a fire fight on a barge (in the middle of the desert) when a sandstorm rolled in.  If you are thinking that all parties involved in the fire fight run and take cover – boy are you wrong.  Aiming and shooting while getting sand blown in your face is an experience like none I’ve had before.  I felt my heart pumping and the adrenaline kicking in. I was one of the people who actually completed the demo so I felt like I got a good feel of what to expect.  Watch the kiddies around this game because the character I was playing swore about every time he was shot (for damn good reason).  The action was intense and the strength of the environment really sucks you into the world quickly; at time literally. My only real complaint is that familiar ‘forced to walk’ as plot conversation occurs.  This isn’t even necessarily a bad thing, it’s just a pet peeve of mine.  After so much action I always feel this takes the momentum away; I understand it’s probably an alternative to a loading screen.  Other than that, Spec Ops: The Line delivers and third person shooter lovers should keep their eye on it.</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/groups/SOTheLine/announcements/detail/1586640506651282263]]></link>
      <pubDate>Mon, 25 Jun 2012 17:46:32 +0000</pubDate>
      <author>Futuramau</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/groups/SOTheLine/announcements/detail/1586640506651282263</guid>
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      <title>DEMO AVAILABE NOW (for XBOX360 and PS3)</title>
      <description>Experience Spec Ops: The Line as you play as Captain Martin Walker, and lead a Delta Force recon team, infiltrating Dubai six months after a cataclysmic sandstorm destroyed the city and left it buried in ruin. Their mission is to investigate a mysterious distress signal and locate any survivors. From there, chaos ensues as Delta is pulled into the middle of a civil war within an unpredictable combat zone. To make it out alive, Walker and his team will have to fight their way through the war-torn city to find the man at the heart of its madness – Colonel John Konrad.&lt;br&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://psteamcommunity.yuanyoumao.com/linkfilter/?u=http%3A%2F%2Fwww.specopstheline.com%2Fus%2Fdemo.html&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://www.specopstheline.com/us/demo.html&lt;/a&gt;</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/groups/SOTheLine/announcements/detail/1586638097562597906]]></link>
      <pubDate>Mon, 04 Jun 2012 13:10:44 +0000</pubDate>
      <author>Futuramau</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/groups/SOTheLine/announcements/detail/1586638097562597906</guid>
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      <title>Nolan North Talks Spec Ops: The Line, Kittens &amp; Nolan North: The Video Game</title>
      <description>Nolan North has probably been in more video games than you’ve played. He’s provided voice work for everyone from Desmond in the Assassin’s Creed games and Deadpool in Marvel vs. Capcom 3, to Doctor Edward Richtofen in Treyarch’s Call of Duty titles and a million more besides. Oh, and Nathan Drake in the Uncharted series, of course.&lt;br&gt;&lt;br&gt;The latest addition to North’s bulging IMDB entry is Captain Martin Walker in 2K’s upcoming, morally-challenged shooter Spec Ops: The Line. In this interview we talk about what makes the character unique, how North’s experiences as a voice actor have changed over the years, how he thought he would be murdered during his first job in games, and whether he’d save kittens or a blank cheque from a burning building. Because, y’know, morality.&lt;br&gt;&lt;br&gt;Read on for a chat with one of the nicest, and busiest, guys in the industry.&lt;br&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://psteamcommunity.yuanyoumao.com/linkfilter/?u=http%3A%2F%2Fwww.xbox360achievements.org%2Fnews%2Fnews-11867-Nolan-North-Talks-Spec-Ops--The-Line--Kittens---Nolan-North--The-Video-Game.html&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://www.xbox360achievements.org/news/news-11867-Nolan-North-Talks-Spec-Ops--The-Line--Kittens---Nolan-North--The-Video-Game.html&lt;/a&gt;</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/groups/SOTheLine/announcements/detail/1586638097561501758]]></link>
      <pubDate>Mon, 04 Jun 2012 12:57:57 +0000</pubDate>
      <author>Futuramau</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/groups/SOTheLine/announcements/detail/1586638097561501758</guid>
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