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Zoibator 2015 年 10 月 30 日 下午 4:04
An Idea For a Tournament - 1 VS 1 Tournament
Hello, I've been thinking of making a special tournament for a while, and the idea of making a 1 vs 1 tournament came to my mind, I'm not sure it's a good one actually, because, people perhaps prefer to play in full lobbies than playing against one single player, but in any case, let me know what you think of this idea down below. I'll mention the rules as if this tournament was actually scheduled.

Rules

1. Tracks & Events - In each match of 1 vs 1, 3-5 normal Race events will be played. The winner award will be the first one to go 3 wins. All the matches from the same wave will have the same tracks. An example for a tracks list is shown below.

2. Network Errors - Since 1 player is half of the population of the match, the event that the player gets a network error will be re-matched, but only if the player gets a network error on laps 1-2, on lap three the player that didn't get the network error will be the winner of the certain event. Getting network errors is up to 2 times on the same event, the third one will cause an auto lose.

3. Lobbies & Hosts:

Wave 1 - 8 lobbies and 8 hosts.
Wave 2 - 4 lobbies and 4 hosts
Finals - 1 lobby and 1 host.

4. Participants: The max of the participants for a 1vs1 tournament is 16. See flow chart of the tournament[i.imgur.com]

5. An example for a tracks list:

Wave 1:

1. Samba Studios
2. Sunshine Tour
3. Sanctuary Falls
4. Carrier Zone
5. Race of AGES

Wave 2:

1. Egg Hanger
2. Dream Valley
3. Ocean View
4. Temple Trouble
5. Rogue's Landing

Finals:

1. Seasonal Shrines
2. Galactic Parade
3. Chilly Castle
4. Adder's Lair
5. Dragon Canyon

Please write below your thoughts about having a 1 vs 1 tournament.
Thank you!
最后由 Zoibator 编辑于; 2015 年 10 月 31 日 上午 3:22
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正在显示第 1 - 10 条,共 10 条留言
Some guy 2015 年 10 月 30 日 下午 4:13 
I think it's a great idea! I'm up for trying it out. ^v^
Chaos Epoch 2015 年 10 月 30 日 下午 4:21 
gamemode. would this be a standard race or boost race? if this is a standard race then the host may have a advantage thanks to bump resistance and no weapon input lag. this isn't so much a problem in a 10 matchup, but 1v1 would be very difficult.

would players be up against bots or would we be using iceblades AI count tool.

network errors, why are they only valid for the first two laps? what if someone nets just as they go over the finish line? I think it's safe to assume that pretty much everyone in this group wouldn't RQ just because they may lose, but a net resulting in a lose is a huge middle finger.
最后由 Chaos Epoch 编辑于; 2015 年 10 月 30 日 下午 4:22
Zoibator 2015 年 10 月 30 日 下午 4:50 
引用自 Chaos Epoch
gamemode. would this be a standard race or boost race? if this is a standard race then the host may have a advantage thanks to bump resistance and no weapon input lag. this isn't so much a problem in a 10 matchup, but 1v1 would be very difficult.

Normal Race events, this isn't that big advantage, if the player should win he will win with or without being the host.



引用自 Chaos Epoch
would players be up against bots or would we be using iceblades AI count tool.

In my personal opinion, using IceBlade's AL count tool is the best use for this tournament, although, I can't tell everyone to download that tool and set it as 2 for the tournament, it's something I can't do, also, using IceBlade's tool may cause problems, it takes one player to re-match an a event which can cause a general delay. But if I will decide to actually host one, I will mention as a recommendation.



引用自 Chaos Epoch
network errors, why are they only valid for the first two laps? what if someone nets just as they go over the finish line? I think it's safe to assume that pretty much everyone in this group wouldn't RQ just because they may lose, but a net resulting in a lose is a huge middle finger.

This certain rule will have changes, but for now, it's valid for laps 1-2 because if a player sees he's going to lose on that event he might make himself a network error on purpose to have a re-match, but in laps 1-2 the players are still not able to know if they're going to win or lose. But in any case, the best solution for network errors on 1vs1 matches should be an auto lose, because otherwise events could be re-matched all the time. But don't forget this isn't scheduled! So in any case I will host one, the rules are sure going to be fair enough.
YT: JaredX7 2015 年 10 月 30 日 下午 5:58 
Yeah, it's a pretty cool idea actually. I support this.

Though, I'm not quite sure how you're going to find 4 reliable hosts.
Chacal ^^ 2015 年 10 月 30 日 下午 6:39 
I'm in
Saronali 2015 年 10 月 30 日 下午 6:55 
Iceblade AI mod dont works in custom games.
Rossi's Puffs 2015 年 10 月 30 日 下午 7:48 
sounds interesting
Nurse Michael 2015 年 10 月 30 日 下午 10:10 
Setup kind of favours the best players. While I dont mind the challenge of going against a top player myself, for some it can feel futile.
Sorting in this setup can make or brake your tournament experience.
Bots playing a high role.

I wont play this, I prefer the bigger lobbies.
Fawn Queen 2015 年 11 月 3 日 上午 11:28 
Ice's AI Mod doesn't work in Custom? Awww. :( :( Still think it sounds like a great idea for a tourney. I'd join. The only thing I'd be worried about is the length of time it might potentially take. I could see it going long, and while I probably wouldn't mind that, I think some might. Personally, I prefer 1v1(or small lobbies) more so than large lobbies, that's just me, I know we all have our own preferences.
最后由 Fawn Queen 编辑于; 2015 年 11 月 3 日 上午 11:29
Garf18BL 2015 年 11 月 3 日 下午 7:12 
I'd be down to try it, sounds neat!
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