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报告翻译问题



would players be up against bots or would we be using iceblades AI count tool.
network errors, why are they only valid for the first two laps? what if someone nets just as they go over the finish line? I think it's safe to assume that pretty much everyone in this group wouldn't RQ just because they may lose, but a net resulting in a lose is a huge middle finger.
Normal Race events, this isn't that big advantage, if the player should win he will win with or without being the host.
In my personal opinion, using IceBlade's AL count tool is the best use for this tournament, although, I can't tell everyone to download that tool and set it as 2 for the tournament, it's something I can't do, also, using IceBlade's tool may cause problems, it takes one player to re-match an a event which can cause a general delay. But if I will decide to actually host one, I will mention as a recommendation.
This certain rule will have changes, but for now, it's valid for laps 1-2 because if a player sees he's going to lose on that event he might make himself a network error on purpose to have a re-match, but in laps 1-2 the players are still not able to know if they're going to win or lose. But in any case, the best solution for network errors on 1vs1 matches should be an auto lose, because otherwise events could be re-matched all the time. But don't forget this isn't scheduled! So in any case I will host one, the rules are sure going to be fair enough.
Though, I'm not quite sure how you're going to find 4 reliable hosts.
Sorting in this setup can make or brake your tournament experience.
Bots playing a high role.
I wont play this, I prefer the bigger lobbies.