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    <title>Revamp Mod For Supreme Commander 2 RSS Feed</title>
    <link><![CDATA[https://psteamcommunity.yuanyoumao.com/groups/RevampModForSupCom2]]></link>
    <description><![CDATA[Events and Announcements for Revamp Mod For Supreme Commander 2]]></description>
    <language>en-us</language>
    <generator>Steam Community RSS</generator>
    <item>
      <title>Revamp Expansion Mod 2.0 Beta 1.1P2 ( Balance Update ) Released</title>
      <description>Small update to fix some core issues.&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;CHANGE LOG&lt;br&gt;BETA RELEASES&lt;br&gt;_________________________________________________________________&lt;br&gt;Version 2.0 B1.1 Preview 2&lt;br&gt;Released 06/12/17&lt;br&gt;FACTION CHANGES/FIXES&lt;br&gt;_________________________________________________________________&lt;br&gt;NON FACTION SPECIFIC CHANGES/FIXES&lt;br&gt;• Engineer, Factory and Mass Tier Upgrades have been removed.&lt;br&gt;• Convert Research ability has been added to Research Stations&lt;br&gt;._________________________________________________________________&lt;br&gt;RESEARCH TREE CHANGES&lt;br&gt;• Some Research Tree unlocks have be reduced.&lt;br&gt;• Research modules now unlock and upgrade tiers on all affected units.&lt;br&gt;_________________________________________________________________&lt;br&gt;BALANCE CHANGES&lt;br&gt;• Build Speed Increased From 1 to 1.5 on engineers.&lt;br&gt;• Build Speed Increased From 3 to 4 on gantries.&lt;br&gt;• Build Speed Increased From 1 to 1.5 on factories.&lt;br&gt;• Tier 1 Energy Generators output increased from 3 to 4.5&lt;br&gt;_________________________________________________________________&lt;br&gt;Version 2.0 B1.1 Preview 1&lt;br&gt;Released 18/07/17&lt;br&gt;FACTION CHANGES/FIXES&lt;br&gt;_________________________________________________________________&lt;br&gt;UEF&lt;br&gt;• Fixed UEF SCU Jumpjet Range.&lt;br&gt;• Fixed UEF Unit Cannon Tier Select. _________________________________________________________________&lt;br&gt;CYBRAN&lt;br&gt;• Fixed adjacency on Cybran EDX5 Shield.&lt;br&gt;• Fixed Engine Crash ( Cybran Zero Static when playing with no shadows )&lt;br&gt;_________________________________________________________________&lt;br&gt;ILLUMINATE&lt;br&gt;• Fixed Aeon Prototype Defense Tower PD Targeting.&lt;br&gt;• Fixed Sim Crash ( Aeon T3 Mass Convertor Mass Fabrication Ability&lt;br&gt;_________________________________________________________________&lt;br&gt;BALANCE CHANGES&lt;br&gt;• Reduced damage on Base AA structures.&lt;br&gt;• Unit Movement Speed Increased.&lt;br&gt;• Reduced damage on Ground AA.&lt;br&gt;• T1 Energy Generators rebalanced.&lt;br&gt;• Aeon Loyalty Gun Capture Rate Increased to 5&lt;br&gt;• Reduced damage on Aeon T1 UFO.&lt;br&gt;• T1 Shields Rebalanced.&lt;br&gt;• T2 Mobile Shields Rebalanced.&lt;br&gt;• Unit Movement speeds Increased.&lt;br&gt;• T1 PD Range Increased from 26 to 35.&lt;br&gt;_______________________________________________________________&lt;br&gt;NON FACTION SPECIFIC CHANGES/FIXES&lt;br&gt;• Fixed Overload Ability Health Drain Exploit&lt;br&gt;• Fixed Shift-T Upgrade Cost Exploit&lt;br&gt;• Fixed Shift-T Upgrade Infinite Upgrade Exploit&lt;br&gt;• Tier 2/3 Land/Air/Naval Factions Added To Restrictions.&lt;br&gt;• Fixed Research Stations Auto Rank Over Time Only Affecting Host.&lt;br&gt;• Add ACU ability EMP Detonate.&lt;br&gt;• ACU can no longer be converted or gifted.&lt;br&gt;_________________________________________________________________&lt;br&gt;RESEARCH TREE CHANGES&lt;br&gt;• Some Research Tree unlocks have be reduced.&lt;br&gt;• Research Trees layouts have been updated.&lt;br&gt;• Health and Regen Research Unlocks are now a single unlock.&lt;br&gt;_________________________________________________________________&lt;br&gt;AI CHANGES&lt;br&gt;• AI Air/Land/Naval/Rush/Turtle Research Paths Restructured.&lt;br&gt;_________________________________________________________________&lt;br&gt;UI CHANGES&lt;br&gt;• Fixed Unit stats widget ROF stat reading backwards when buffs are applied.&lt;br&gt;_________________________________________________________________</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/groups/RevampModForSupCom2/announcements/detail/1464097650379626279]]></link>
      <pubDate>Wed, 06 Dec 2017 14:54:52 +0000</pubDate>
      <author>ECHOEDAI</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/groups/RevampModForSupCom2/announcements/detail/1464097650379626279</guid>
    </item>
    <item>
      <title>VOTE FOR RVE FOR MODDB MOTY</title>
      <description>Thanks to every one that voted we made it into the top 100 again please vote again for us again for the finals.&lt;br&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;http://www.moddb.com/mods/revamp-mod&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;http://www.moddb.com/mods/revamp-mod&lt;/a&gt;&lt;br&gt;&lt;br&gt;Regards RVE TEAM&lt;br&gt;&lt;br&gt;</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/groups/RevampModForSupCom2/announcements/detail/282995674673340203]]></link>
      <pubDate>Mon, 12 Dec 2016 16:41:09 +0000</pubDate>
      <author>ECHOEDAI</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/groups/RevampModForSupCom2/announcements/detail/282995674673340203</guid>
    </item>
    <item>
      <title>VOTE FOR RVE FOR MOD OF THE YEAR! ^_^</title>
      <description>Hey guys don't forget to head over to moddb to vote for RVE for mod of the year, the more votes the better thanks for every ones support.&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;http://www.moddb.com/mods/revamp-mod&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;http://www.moddb.com/mods/revamp-mod&lt;/a&gt;</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/groups/RevampModForSupCom2/announcements/detail/282995095352193486]]></link>
      <pubDate>Thu, 01 Dec 2016 14:42:17 +0000</pubDate>
      <author>ECHOEDAI</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/groups/RevampModForSupCom2/announcements/detail/282995095352193486</guid>
    </item>
    <item>
      <title>Remnants Now Live On Greenlight</title>
      <description>Hi guys a prototype of our game is now on greenlight for people to check out and vote for, feel free to leave any feedback for us, please note the game is only in Pre-Alpha so its still a WIP.&lt;br&gt;&lt;br&gt;We will be starting back on the next RVE update very soon with a load of balance changes and some new units :) .&lt;br&gt;&lt;br&gt;Thanks for your support as always.&lt;br&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=808488392&quot; target=&quot;_blank&quot; rel=&quot;&quot;  id=&quot;dynamiclink_0&quot;&gt;http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=808488392&lt;/a&gt;&lt;br&gt;&lt;br&gt;Regards OverRated.</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/groups/RevampModForSupCom2/announcements/detail/282995095349110089]]></link>
      <pubDate>Wed, 30 Nov 2016 18:53:37 +0000</pubDate>
      <author>ECHOEDAI</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/groups/RevampModForSupCom2/announcements/detail/282995095349110089</guid>
    </item>
    <item>
      <title>RVE Mod Discord Group</title>
      <description>Hey Guys, &lt;br&gt;&lt;br&gt;We know some times it can be hard to find other memebers to play the mod with, so we have created a discord group for every one to use, this should close a gap steam can't, feel free to join and we will also be looking for admins to manage the group as well.&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;Join Here&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://psteamcommunity.yuanyoumao.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FZgfvVZQ&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;https://discord.gg/ZgfvVZQ&lt;/a&gt;&lt;br&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://psteamcommunity.yuanyoumao.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FZgfvVZQ%5B%2Furl&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;https://discord.gg/ZgfvVZQ[/url&lt;/a&gt;</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/groups/RevampModForSupCom2/announcements/detail/601619241466815782]]></link>
      <pubDate>Sun, 02 Oct 2016 13:38:46 +0000</pubDate>
      <author>ECHOEDAI</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/groups/RevampModForSupCom2/announcements/detail/601619241466815782</guid>
    </item>
    <item>
      <title>Remnants Now On Greenlight Concepts</title>
      <description>Hi Guys we have posted our WIP game Remnants up on greenlight concepts to get some feedback, this part of greenlight is only used for feedback, later down the track the game will be reposted for people to vote and troll haha, please head over to our page and leave some feedback and vote the concept up please.&lt;br&gt;&lt;br&gt;Like I have said before me and Avtius work on both RVE and Remnants there both our baby's and we do move between both projects :).&lt;br&gt;&lt;br&gt;Please Fav And Follow &lt;br&gt;&lt;br&gt;Thanks OverRated. &lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=748997094&amp;amp;searchtext=&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=748997094&amp;amp;searchtext=&lt;/a&gt;[/img]</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/groups/RevampModForSupCom2/announcements/detail/601616146437671602]]></link>
      <pubDate>Mon, 29 Aug 2016 11:48:10 +0000</pubDate>
      <author>ECHOEDAI</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/groups/RevampModForSupCom2/announcements/detail/601616146437671602</guid>
    </item>
    <item>
      <title>Revamp Expansion Mod 2.0 B1.0 Now Available</title>
      <description>Sorry for the delay Moddb seemed to be having connect problems to there servers.</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/groups/RevampModForSupCom2/announcements/detail/599359431588420927]]></link>
      <pubDate>Mon, 04 Jul 2016 11:05:39 +0000</pubDate>
      <author>ECHOEDAI</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/groups/RevampModForSupCom2/announcements/detail/599359431588420927</guid>
    </item>
    <item>
      <title>Revamp Expansion Mod 2.0 B1.0 Released</title>
      <description>Hey Guys, &lt;br&gt;&lt;br&gt;This update brings a lot of changes, as we are happy with the overall balance and functionality we are pushing this one out as a BETA RELEASE.&lt;br&gt;&lt;br&gt;We hope you enjoy the new features and improved AI. &lt;br&gt;&lt;br&gt;Please allow for the update to be finished uploading and released onto Moddb, it should show up on the mod page soon.&lt;br&gt;&lt;br&gt;Thanks OverRated.&lt;br&gt;&lt;br&gt;&lt;br&gt;BETA RELEASE&lt;br&gt;Version 2.0 B1.0&lt;br&gt;Released 04/07/16&lt;br&gt;FACTION CHANGES/FIXES&lt;br&gt;_________________________________________________________________&lt;br&gt;NON FACTION SPECIFIC CHANGES/FIXES&lt;br&gt;• Give Unit and Select Ally abilities has been removed&lt;br&gt;• T3 Shield upgrade added to research tree&lt;br&gt;• T2 Shields are now upgradable to T3 shields&lt;br&gt;• T3 Structures Research layout has been updated in the Research Tree &lt;br&gt;• Tech Toggle has been removed &lt;br&gt;• Progress Bars are now shown when upgrading a unit&lt;br&gt;• Added 17 mod maps which will show up in the lobby&lt;br&gt;• Energy Fire Cost (E/C) has been added to the following units, these costs can be lowered by Using Adjacency (Artillery, T2 Tactical missile launcher, T3 PDs)&lt;br&gt;• Research Tree Damage, Health and Regen upgrades have been rebalanced&lt;br&gt;• Fixed rebuild ACU buildable tier levels&lt;br&gt;• SCU’s have been re-balanced&lt;br&gt;• ACU rebuild costs lowered&lt;br&gt;• Fixed SCU’s being able to fire when building&lt;br&gt;• T3 PDs have been re-balanced &lt;br&gt;• Targeting Fixed on Prototype Defenses&lt;br&gt;&lt;br&gt;• None Amphibious unit’s will only be destroyed when entering Water Not Seabeds.&lt;br&gt;&lt;br&gt;• T3 Overload ability changed, it will now disable the shield rather than blowing up the shield structure.&lt;br&gt;&lt;br&gt;• All T3 AAs have been re-balanced&lt;br&gt;&lt;br&gt;• Anti-ACU countermeasures will now disable after 40 minutes&lt;br&gt;&lt;br&gt;• All T2 Artillery has been re-balanced&lt;br&gt;• All Prototype Defenses have been re-balanced&lt;br&gt;&lt;br&gt;• Adjacency Build Time Buffs increase for gantries&lt;br&gt;&lt;br&gt;• Engineers gain a movement speed buff when upgrading Tier levels&lt;br&gt;&lt;br&gt;• Engineer/Factory build and defense upgrades has been merged into a single Tier Upgrade&lt;br&gt;&lt;br&gt;• T3 Energy Generators energy per second increased from 280 to 350&lt;br&gt;&lt;br&gt;UI WIDGETS&lt;br&gt;• Unit Stats Widget Added (Health, Shield, Regen, DPS, AA DPS, Energy Fire Costs (E/C), Mass, Energy, Research Production, Unit Rank, Build Rates)&lt;br&gt;• Tech Select Buttons Added (Lock button will apply the selected tech to any selected unit)&lt;br&gt;• Gift Button added, gift any unit to an ally or convert a builder into an ally builder&lt;br&gt;• Resource Sharing UI by Albino has been re-coded by me (OverRated)&lt;br&gt;&lt;br&gt;• Resource Sharing UI send max resource button has been fixed&lt;br&gt;&lt;br&gt;• Resource Sharing UI when dragging the sliders over the amount you have stored it will still send your max amount for that Resource&lt;br&gt;&lt;br&gt;• Resource Sharing UI: you can now type in an amount you wish to send&lt;br&gt;FACTION SPECIFIC CHANGES/FIXES&lt;br&gt;• Cybran can no longer build T3 shields they must be upgraded from T2&lt;br&gt;• Cybran T3 shields can be upgraded to a stage higher&lt;br&gt;• Cybran SCU Chest Weapon Fixed&lt;br&gt;• UEF SCU Shoulder Cannon Fixed&lt;br&gt;• New Unit Added Illuminate T1 Flying Saucer &amp;quot;Loono&amp;quot;&lt;br&gt;• Models Updated for Cybran and Illuminate T2/T3 Shields&lt;br&gt;• Cybran Recycler will no longer auto reclaim structures&lt;br&gt;• Targeting Fixed on Cybran ACU Main Weapon &lt;br&gt;&lt;br&gt;• Experimental abilities have been balanced&lt;br&gt;- Magnet pull/push&lt;br&gt;- Shield Recharge&lt;br&gt;&lt;br&gt;• UEF Disruptor Station Experimental Artillery has been re-balanced&lt;br&gt;&lt;br&gt;• UEF Tarmacs have been updated&lt;br&gt;&lt;br&gt;• Illuminate Tarmacs have been updated&lt;br&gt;&lt;br&gt;AI CHANGES&lt;br&gt;• Numerous AI Fixes and improvements&lt;br&gt;&lt;br&gt;• Cybran AI are able to upgrade their shields&lt;br&gt;&lt;br&gt;• AI Platoon Behavior has been restructured&lt;br&gt;&lt;br&gt;• AI will now destroy lower Tier Energy Gens and PD/AA structures&lt;br&gt;&lt;br&gt;• AI will now destroy Research Station when all research has been unlocked&lt;br&gt;</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/groups/RevampModForSupCom2/announcements/detail/599359210390336762]]></link>
      <pubDate>Sun, 03 Jul 2016 18:31:55 +0000</pubDate>
      <author>ECHOEDAI</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/groups/RevampModForSupCom2/announcements/detail/599359210390336762</guid>
    </item>
    <item>
      <title>Revamp Expansion Mod 2.0 A1.4 Released</title>
      <description>This update is mainly focused on fixes. &lt;br&gt;&lt;br&gt;&lt;br&gt;Version 2.0 A1.4&lt;br&gt;Released 29/05/16&lt;br&gt;FACTION CHANGES/FIXES&lt;br&gt;___________________________________________________________________&lt;br&gt;NON FACTION SPECIFIC CHANGES/FIXES&lt;br&gt;• Fixed Armored Fortress turret disappears when unloading units&lt;br&gt;• Fixed Anti-Nukes not dealing the correct damage amount&lt;br&gt;• Fixed self destructing the cybran ACU and jump-jetting can some times creates two escape pods&lt;br&gt;• Fixed Resource Sharing UI opening more than one instance when being closed by J&lt;br&gt;• T3 AA has been rebalanced&lt;br&gt;• Numerous AI Fixes and improvements&lt;br&gt;• Added safe guard, if a unit that isn't Amphibious enters water in any way it will be killed&lt;br&gt;• Cybran T3 energy generator Artillery Adjacency ROF Buff decreased&lt;br&gt;• T2 energy generator Adjacency Buff fixed for Research Stations&lt;br&gt;• UEF T2 Light Artillery added to lobby Artillery Restrictions&lt;br&gt;___________________________________________________________________&lt;br&gt;MOD MANAGER EXTRA OPTIONS&lt;br&gt;DESYNC WARNING ALL PLAYERS MUST BE USING THE SAME OPTIONS FOR MULTIPLAYER GAMES&lt;br&gt;• NOXPTORESEARCH = false -- Disable Research income from battles.&lt;br&gt;• UNITONLYCAP = false -- Structures no longer count on your unit cap.&lt;br&gt;• BLITZKRIEGAI = false -- Give the Ai unlimited resources.&lt;br&gt;• MASSINCOMEINCREASE = false -- Increase all mass income ( Affects Players )&lt;br&gt;MASSBUFF = 1 -- (*) &lt;br&gt;• ENERGYINCOMEINCREASE = false -- Increase all energy income ( Affects Players )&lt;br&gt;ENERGYBUFF = 1 -- (*) &lt;br&gt;• RESEARCHINCOMEINCREASE = false -- Increase all research income ( Affects Players )&lt;br&gt;RESEARCHBUFF = 1 -- (*) &lt;br&gt;• EXPBUILDTIMEREDUCTION = false -- Decrease all experimental build times ( Affects All )&lt;br&gt;EXPBUILDTIMENERF = 1 -- (/)&lt;br&gt;• EXPBUILDCOSTREDUCTION = false -- Decrease all experimental build costs ( Affects All )&lt;br&gt;EXPBUILDCOSTNERF = 1 -- (/)&lt;br&gt;• NOTARMACS = false -- Disable Tarmacs&lt;br&gt;</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/groups/RevampModForSupCom2/announcements/detail/604985528413815759]]></link>
      <pubDate>Sun, 29 May 2016 15:12:51 +0000</pubDate>
      <author>ECHOEDAI</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/groups/RevampModForSupCom2/announcements/detail/604985528413815759</guid>
    </item>
    <item>
      <title>Merry Christmas from RVE</title>
      <description>Merry Christmas to all our supporters we wish you a safe and wonderful Christmas. &lt;br&gt;&lt;br&gt;&lt;br&gt;</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/groups/RevampModForSupCom2/announcements/detail/79175985823371476]]></link>
      <pubDate>Fri, 25 Dec 2015 09:41:37 +0000</pubDate>
      <author>ECHOEDAI</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/groups/RevampModForSupCom2/announcements/detail/79175985823371476</guid>
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