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    <title>REDUCTION The Alien Swarm Campaign RSS Feed</title>
    <link><![CDATA[https://psteamcommunity.yuanyoumao.com/groups/ReductionASC]]></link>
    <description><![CDATA[Events and Announcements for REDUCTION The Alien Swarm Campaign]]></description>
    <language>en-us</language>
    <generator>Steam Community RSS</generator>
    <item>
      <title>👾 HALLOWEEN 2019</title>
      <description>&lt;img src=&quot;https://community.akamai.steamstatic.com/economy/emoticon/ccchouse&quot; alt=&quot;:ccchouse:&quot; class=&quot;emoticon&quot;&gt;  ͨ ͬ ͤ ͣ ͭ ͦ ͬ /)&lt;br&gt;　　　　　　　 　 　 &lt;img src=&quot;https://community.akamai.steamstatic.com/economy/emoticon/xplod&quot; alt=&quot;:xplod:&quot; class=&quot;emoticon&quot;&gt;&lt;br&gt;　　　　　　　　　 &lt;img src=&quot;https://community.akamai.steamstatic.com/economy/emoticon/wonthecup&quot; alt=&quot;:wonthecup:&quot; class=&quot;emoticon&quot;&gt;&lt;br&gt;&lt;br&gt;　　　 　 　 　 　 &lt;img src=&quot;https://community.akamai.steamstatic.com/economy/emoticon/BlueGlow&quot; alt=&quot;:BlueGlow:&quot; class=&quot;emoticon&quot;&gt;&lt;br&gt;　 　 　 　 　 　◝'༽ ༼'◜&lt;br&gt;　　　 　 　 　 &lt;img src=&quot;https://community.akamai.steamstatic.com/economy/emoticon/float&quot; alt=&quot;:float:&quot; class=&quot;emoticon&quot;&gt;&lt;img src=&quot;https://community.akamai.steamstatic.com/economy/emoticon/Humanoid&quot; alt=&quot;:Humanoid:&quot; class=&quot;emoticon&quot;&gt;&lt;img src=&quot;https://community.akamai.steamstatic.com/economy/emoticon/float&quot; alt=&quot;:float:&quot; class=&quot;emoticon&quot;&gt;&lt;br&gt;　　　 　 　 　 　 &lt;img src=&quot;https://community.akamai.steamstatic.com/economy/emoticon/soddemon&quot; alt=&quot;:soddemon:&quot; class=&quot;emoticon&quot;&gt;&lt;br&gt;&lt;div class=&quot;bb_h1&quot;&gt;　　 &lt;b&gt;Demonic Humanoid&lt;/b&gt;&lt;/div&gt;　　　　 　 　нᴀʟʟowᴇᴇɴ&lt;br&gt;　　　 　 　 　 　 &lt;img src=&quot;https://community.akamai.steamstatic.com/economy/emoticon/helloween&quot; alt=&quot;:helloween:&quot; class=&quot;emoticon&quot;&gt;</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/groups/ReductionASC/announcements/detail/1589133324594576000]]></link>
      <pubDate>Tue, 08 Oct 2019 13:56:37 +0000</pubDate>
      <author>/) L I E N K I Y</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/groups/ReductionASC/announcements/detail/1589133324594576000</guid>
    </item>
    <item>
      <title>❅ MERRY 🎄 CHRISTMAS</title>
      <description>&lt;div class=&quot;bb_h1&quot;&gt;    &lt;img src=&quot;https://community.akamai.steamstatic.com/economy/emoticon/heal&quot; alt=&quot;:heal:&quot; class=&quot;emoticon&quot;&gt; HAPPY NEW YEAR &lt;img src=&quot;https://community.akamai.steamstatic.com/economy/emoticon/heal&quot; alt=&quot;:heal:&quot; class=&quot;emoticon&quot;&gt;&lt;/div&gt;&lt;br&gt;&lt;br&gt;          &lt;img src=&quot;https://community.akamai.steamstatic.com/economy/emoticon/bethlehem&quot; alt=&quot;:bethlehem:&quot; class=&quot;emoticon&quot;&gt;</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/groups/ReductionASC/announcements/detail/268360239776302979]]></link>
      <pubDate>Sun, 25 Dec 2016 14:51:39 +0000</pubDate>
      <author>/) L I E N K I Y</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/groups/ReductionASC/announcements/detail/268360239776302979</guid>
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    <item>
      <title>︵˙　TSToGD</title>
      <description>TSToGD: Video Tut Ep16: AlienSwarm BootCamp14 - Making Props 2&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=372404443&quot; target=&quot;_blank&quot; rel=&quot;&quot;  id=&quot;dynamiclink_0&quot;&gt;http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=372404443&lt;/a&gt;</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/groups/ReductionASC/announcements/detail/138817063477609568]]></link>
      <pubDate>Fri, 09 Jan 2015 23:42:05 +0000</pubDate>
      <author>/) L I E N K I Y</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/groups/ReductionASC/announcements/detail/138817063477609568</guid>
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      <title> DUNGEON DASHERS</title>
      <description>&lt;img src=&quot;https://community.akamai.steamstatic.com/economy/emoticon/bonfire&quot; alt=&quot;:bonfire:&quot; class=&quot;emoticon&quot;&gt;&lt;b&gt;DUNGEON&lt;img src=&quot;https://community.akamai.steamstatic.com/economy/emoticon/gcihatchet&quot; alt=&quot;:gcihatchet:&quot; class=&quot;emoticon&quot;&gt;&lt;br&gt;　 DASHERS&lt;/b&gt;&lt;br&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=189056833&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;CREDITS &amp;gt; SPECIAL THANKS &amp;gt; ALIENKIY&lt;/a&gt;</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/groups/ReductionASC/announcements/detail/1351390329859616257]]></link>
      <pubDate>Wed, 21 May 2014 08:20:48 +0000</pubDate>
      <author>/) L I E N K I Y</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/groups/ReductionASC/announcements/detail/1351390329859616257</guid>
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    <item>
      <title>Omega Station, come in... (Reduction Has Been Greenlit!)</title>
      <description>Omega Station, come in... (Reduction Has Been Greenlit!)&lt;br&gt;[INSLOG-7348_Leviathan]: Any callsign, come in... We are a transport inbound. ETA 60 hours. Come in, over. &lt;br&gt;&lt;br&gt;[INSLOG-7348_Leviathan]: Any callsign, any callsign, come in... Over... &lt;br&gt;&lt;br&gt;[CBTTRANS-98703_BigDog]: Who is this? &lt;br&gt;&lt;br&gt;[INSLOGVEH-7348_Leviathan]: Good to hear you. We are a longhaul transport, inbound from the Outer Systems. Interstellar Logistics Vehicle 7348: the &amp;quot;Leviathan&amp;quot;. &lt;br&gt;&lt;br&gt;[CBTTRANS-98703_BigDog]: Uhhh... Leviathan. Wait, out. &lt;br&gt;&lt;br&gt;... &lt;br&gt;&lt;br&gt;[INSLOG-7348_Leviathan]: Callsign, can you identify yourself? We've had a hell of a run. Taken heavy damage in transit, so we're limping in. Expect to dock at Omega Station in approximately 60 hours, over. &lt;br&gt;&lt;br&gt;[CBTTRANS-98703_BigDog]: Leviathan, what's your situation? What do you carry? &lt;br&gt;&lt;br&gt;[INSLOG-7348_Leviathan]: We lost most of our cargo. We also have an ODM infantry squad on board. We need some assistance, over. &lt;br&gt;&lt;br&gt;[CBTTRANS-98703_BigDog]: Uhhh... This is... Look... Did you just say you have a Marine squad on board? &lt;br&gt;&lt;br&gt;[INSLOG-7348_Leviathan]: Yes... Who is this? &lt;br&gt;&lt;br&gt;[CBTTRANS-98703_BigDog]: What is their condition? Are they wounded? Do they have weapons? &lt;br&gt;&lt;br&gt;[INSLOG-7348_Leviathan]: They're in rotation out of theatre, but they're in theta sleep. However, our ship has sustained damage. We need assistance. Over. &lt;br&gt;&lt;br&gt;... &lt;br&gt;&lt;br&gt;[INSLOG-7348_Leviathan]: Callsign, please identify yourself... &lt;br&gt;&lt;br&gt;... &lt;br&gt;&lt;br&gt;[INSLOG-7348_Leviathan]: Unknown callsign, where is traffic control? Come in, Omega Station...Over... &lt;br&gt;&lt;br&gt;... &lt;br&gt;&lt;br&gt;[CBTTRANS-98703_BigDog]: Leviathan, I am Dropship &amp;quot;BigDog&amp;quot;. I'll fill you in on our situation later. Right now, I need you to divert course. I say again: divert from your present course. Will send coordinates for rendezvous. Meet me there. Out. &lt;br&gt;&lt;br&gt;------------------- &lt;br&gt;&lt;br&gt;Reduction has been Greenlit. &lt;br&gt;&lt;br&gt;&lt;br&gt;Stay tuned for developments...</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/groups/ReductionASC/announcements/detail/1369402192414849875]]></link>
      <pubDate>Sat, 26 Apr 2014 07:37:37 +0000</pubDate>
      <author>/) L I E N K I Y</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/groups/ReductionASC/announcements/detail/1369402192414849875</guid>
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      <title>C2: New Target Grid To Follow!... Reduction V3.6 Is Up!</title>
      <description>&lt;div class=&quot;bb_h1&quot;&gt;Marines, This Is Command-Control...&lt;/div&gt;Listen up! We've been having some issues with mission coordination. Changes to ORBAT as follows... &lt;br&gt;&lt;br&gt;&lt;img src=&quot;https://community.akamai.steamstatic.com/economy/emoticon/bff&quot; alt=&quot;:bff:&quot; class=&quot;emoticon&quot;&gt; &lt;i&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://psteamcommunity.yuanyoumao.com/linkfilter/?u=http%3A%2F%2Fwww.preparetodrop.com%2F2014%2F03%2Fc2-new-target-grid-to-follow-reduction.html&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;Download it here&lt;/a&gt;&lt;span class=&quot;bb_link_host&quot;&gt;[www.preparetodrop.com]&lt;/span&gt;&lt;/i&gt;&lt;br&gt;&lt;br&gt;&lt;b&gt;Changelog...&lt;/b&gt;&lt;br&gt;&lt;br&gt;&lt;div class=&quot;bb_h1&quot;&gt;Mission 6: Targeting HUD&lt;/div&gt;Some of you grunts weren't aware that you had to actively target-select where Thunderhead's airstrikes hit (not just call them down). To make that painfully fucking obvious, Bugburner is giving you access to our battlespace C2 HUD, so you can see where airstrikes will land! Use this info wisely and call down effective airstrikes! Our flyboys are tired of killing dirt... &lt;br&gt;&lt;br&gt;&lt;div class=&quot;bb_h1&quot;&gt;Mission 6: Hovercart Damage&lt;/div&gt;All the lead flying around, together with the general hostility of the crawlers in this sector, is starting to show on the hovercart. You'll notice that bullet and drone hits are taking a toll on that thing. Try to keep it going, okay? We have a replacement on backorder, but our log boys tell us it could be months before that arrives (if it ever does). &lt;br&gt;&lt;br&gt;&lt;div class=&quot;bb_h1&quot;&gt;Mission 6: Repair Proceed Bugfix&lt;/div&gt;For some reason, the repair sequence at the first reload point of Mission 6 would result, now and then, in failure of the hovercart to move forward. Our tech boys have looked into it and fixed that. Shouldn't be an issue anymore. (It damn well better not be an issue...) &lt;br&gt;&lt;br&gt;&lt;div class=&quot;bb_h1&quot;&gt;Mission 2: Crash Addressed&lt;/div&gt;Abrupt mission failure has sometimes been occurring late in Mission 2. Something to do with the way paraflares are fired. While we don't have coder support, we have implemented a fix, and hopefully you won't experience sudden abort at that point. (We're doin' the best we can with what we've got, okay!...)</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/groups/ReductionASC/announcements/detail/1370525197363993092]]></link>
      <pubDate>Tue, 25 Mar 2014 19:40:11 +0000</pubDate>
      <author>/) L I E N K I Y</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/groups/ReductionASC/announcements/detail/1370525197363993092</guid>
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      <title>︵˙　REDUCTION V3.5</title>
      <description>&lt;div class=&quot;bb_h1&quot;&gt;&lt;b&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://psteamcommunity.yuanyoumao.com/linkfilter/?u=http%3A%2F%2Fwww.preparetodrop.com%2F2014%2F01%2Fregroup-reload-roll-out-reduction-v35.html&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;Regroup! Reload! Roll Out! - Reduction V3.5 is Ready!&lt;/a&gt;&lt;span class=&quot;bb_link_host&quot;&gt;[www.preparetodrop.com]&lt;/span&gt;&lt;/b&gt;&lt;/div&gt;&lt;br&gt;　　　　　　　　　 .︵╮ &lt;br&gt;　　　　　　　　　　 °`)`╮''`˙˙ &lt;br&gt;　　　　　　　　　　　'　`&lt;br&gt;&lt;br&gt;　　　　Attention: Offworld Drop Marines... &lt;br&gt;&lt;br&gt;Okay, I skipped over V3.4 and went right to V3.5. Got caught up in some changes to Mission 6 (and a bit more)... &lt;br&gt;&lt;br&gt;&lt;b&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://psteamcommunity.yuanyoumao.com/linkfilter/?u=http%3A%2F%2Fwww.preparetodrop.com%2Fp%2Fget-reduction.html&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;Get it here...&lt;/a&gt;&lt;span class=&quot;bb_link_host&quot;&gt;[www.preparetodrop.com]&lt;/span&gt;&lt;/b&gt;&lt;br&gt;&lt;br&gt;Here's the changelog... &lt;br&gt;&lt;br&gt;　　&lt;b&gt;Repair kit added to the payload!&lt;/b&gt;&lt;br&gt;One of you Marines commented on this. So our ODM tech boys threw in a quick repair kit into the carriage. At the first ammo drop, if the carriage has taken some hits, you have the option do a few repairs (if you have a tech Marine). However, putting in that repair took up some space: there's a bit less ammo now (if you need more, bring it). &lt;br&gt;&lt;br&gt;　　&lt;b&gt;Those arty buggers were leaking memory!&lt;/b&gt;&lt;br&gt;If memory is like beer back at the barracks mess, then those deaf-and-dumb artillery guys were hogging it! (Fixed a memory leak, originating at the artillery guns, that could cause crashes early in the mission.) &lt;br&gt;&lt;br&gt;　　&lt;b&gt;Looks like a few aircraft have crashed recently...&lt;/b&gt;&lt;br&gt;Some aircraft have gone down in this sector lately. You'll see the wreckage as you pass by. Sorry Marines... no time for rescue ops. None of them made it anyway... So keep moving... Those boys at Outpost Charlie are waiting. &lt;br&gt;&lt;br&gt;　　&lt;b&gt;Added airstrike marking flares&lt;/b&gt;&lt;br&gt;Apparently, the presence of Thunderhead - our local improvised air support - has caused some confusion among Marines. (I don't know why... Maybe they forgot their basic training...) Anyway, as of this moment all Marines will be required to mark airstrike targets with flares. &lt;br&gt;&lt;br&gt;　　&lt;b&gt;The hovercart will now grind crawlers up nicely!&lt;/b&gt;&lt;br&gt;You might have noticed that a bug might occasionally get sucked up under the skirt of the Carriage, preventing forward movement. Some dumbass tech had put in fancy composite material fanblades into the hovercraft's fan mechanism, so the blades would break off and the Carriage wouldn't move anymore. We put the old-tech metal blades back into the hovercart, so rest assured: if any crawler gets sucked into the fan housing it'll be ground up into hamburger momentarily, and you can continue moving forward. (Actually, we had installed this fix months ago... that dumbass tech must've been smoking something...) &lt;br&gt;&lt;br&gt;　　&lt;b&gt;New Defensive APC Protocol!&lt;/b&gt;&lt;br&gt;Somebody jury-rigged an APC to act as a front gate for the bridge leading out of the Safe Zone... But apparently, whoever is in charge of that thing is getting sloppy. We had a bug get past it a few hours ago. As of this moment: that APC will remain in the closed position, unless specific orders are given otherwise. In the meantime, Marines wanting to leave the Safe Zone to cross the bridge into hostile territory will need to jump the barrier. (Don't worry... We know that razor wire is nasty sh*t. We've given you a couple jump points to vault it.) &lt;br&gt;&lt;br&gt;　　&lt;b&gt;The terrain has changed a bit&lt;/b&gt;&lt;br&gt;Is it me or is there a bit more scorching and rubble on this turf? &lt;br&gt;&lt;br&gt;　　&lt;b&gt;Hope you enjoy it...&lt;/b&gt;&lt;br&gt;Just remember: a crawler wouldn't feel sorry for you... &lt;br&gt;&lt;br&gt;&lt;b&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://psteamcommunity.yuanyoumao.com/linkfilter/?u=http%3A%2F%2Fwww.preparetodrop.com%2Fp%2Fget-reduction.html&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;Get Reduction V3.5 here...&lt;/a&gt;&lt;span class=&quot;bb_link_host&quot;&gt;[www.preparetodrop.com]&lt;/span&gt;&lt;/b&gt;</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/groups/ReductionASC/announcements/detail/1460590592559680814]]></link>
      <pubDate>Thu, 09 Jan 2014 08:03:30 +0000</pubDate>
      <author>/) L I E N K I Y</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/groups/ReductionASC/announcements/detail/1460590592559680814</guid>
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      <title>︵˙　REDUCTION</title>
      <description>&amp;quot;She's alive!... I believe you... But in 19 minutes this area is going to be a cloud of vapour the size of Nebraska&amp;quot;: Reduction: Final Words&lt;br&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://psteamcommunity.yuanyoumao.com/linkfilter/?u=http%3A%2F%2Fwww.preparetodrop.com%2F2012%2F10%2Fshes-alive-i-believe-you-but-in-19.html&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://www.preparetodrop.com/2012/10/shes-alive-i-believe-you-but-in-19.html&lt;/a&gt;</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/groups/ReductionASC/announcements/detail/1477473457961105806]]></link>
      <pubDate>Sun, 10 Nov 2013 03:41:03 +0000</pubDate>
      <author>/) L I E N K I Y</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/groups/ReductionASC/announcements/detail/1477473457961105806</guid>
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      <title>▒(　Dungeon Dashers</title>
      <description>&lt;b&gt;Dear gamers! We need your help!&lt;/b&gt;&lt;br&gt;&lt;br&gt;I invite you all to take a look at JigxorAndy's project, Dungeon Dashers. It's a fast-paced turn-based dungeon crawler currently in development. Dungeon Dashers is at #34 on Steam Greenlight and needs more votes to help push it onto Steam!&lt;br&gt;&lt;br&gt;Upvote the game here: &lt;a class=&quot;bb_link&quot; href=&quot;http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=92990904&quot; target=&quot;_blank&quot; rel=&quot;&quot;  id=&quot;dynamiclink_1&quot;&gt;http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=92990904&lt;/a&gt;&lt;br&gt;&lt;br&gt;Share the link with a couple of friends, post about it on Facebook, and Tweet about it too!&lt;br&gt;&lt;br&gt;Dungeon Dashers streamlines the core dungeon crawler experience to its essentials, for an intense, loot-grabbing adventure. It's currently available for pre-purchase on the Humble Store and you can learn more it on the official website: &lt;a class=&quot;bb_link&quot; href=&quot;https://psteamcommunity.yuanyoumao.com/linkfilter/?u=http%3A%2F%2Fwww.dungeondashers.com&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://www.dungeondashers.com&lt;/a&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;　　　　　　　　　　▒(　STEAM　　　　　　 ﾟ＼⊚/°&lt;br&gt;　　　　 　 　 　　　GREENLIGHT　　　　　 STEAM&lt;br&gt;...........................................................................................................................................................&lt;br&gt;&lt;br&gt;&lt;i&gt;JigxorAndy is a member of the charity group &lt;a class=&quot;bb_link&quot; href=&quot;http://psteamcommunity.yuanyoumao.com/groups/ALIENKIYcharitygroup/discussions/0/864976837738001611&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;ALIENKY&lt;/a&gt;&lt;br&gt;Big thanks to him!&lt;/i&gt;</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/groups/ReductionASC/announcements/detail/1695890968980608740]]></link>
      <pubDate>Wed, 21 Aug 2013 05:55:43 +0000</pubDate>
      <author>/) L I E N K I Y</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/groups/ReductionASC/announcements/detail/1695890968980608740</guid>
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      <title>&lt;⊚&gt; Oculus</title>
      <description>　&amp;lt;⊚&amp;gt; Oculus Rift　&amp;amp;　TF2VRH╭ [&amp;gt;　&amp;lt;] &lt;br&gt;&lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=139507351#45789&quot; target=&quot;_blank&quot; rel=&quot;&quot;  id=&quot;dynamiclink_2&quot;&gt;http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=139507351#45789&lt;/a&gt;</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/groups/ReductionASC/announcements/detail/1677864204309465643]]></link>
      <pubDate>Wed, 17 Apr 2013 10:14:48 +0000</pubDate>
      <author>/) L I E N K I Y</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/groups/ReductionASC/announcements/detail/1677864204309465643</guid>
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