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    <title>Blender Tutorial Community RSS Feed</title>
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    <item>
      <title>SMD Tools as a 3rd Party Service Provider</title>
      <description>Hey everyone,&lt;br&gt;&lt;br&gt;If you use Blender, then you most likely use &lt;a class=&quot;bb_link&quot; href=&quot;http://psteamcommunity.yuanyoumao.com/profiles/76561197968868964/&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;Artfunkel's&lt;/a&gt; SMD tools script to import/export smd files. If you would be so kind as to visit &lt;a class=&quot;bb_link&quot; href=&quot;http://psteamcommunity.yuanyoumao.com/workshop/suggestserviceproviders/?appid=440#&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;this page&lt;/a&gt; and link to his website &lt;a class=&quot;bb_link&quot; href=&quot;https://psteamcommunity.yuanyoumao.com/linkfilter/?u=http%3A%2F%2F%28http%3A%2F%2Fcode.google.com%2Fp%2Fblender-smd%2F%29&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;(http://code.google.com/p/blender-smd/)&lt;/a&gt;, he could be listed as a 3rd party service provider which would be very nice considering how much work he's put into the script. &lt;br&gt;&lt;br&gt;Thanks for supporting him!&lt;br&gt;&lt;br&gt;Edit: For you Dota 2 modelers, please use this link instead: &lt;a class=&quot;bb_link&quot; href=&quot;http://psteamcommunity.yuanyoumao.com/workshop/suggestserviceproviders/?appid=570&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;http://psteamcommunity.yuanyoumao.com/workshop/suggestserviceproviders/?appid=570&lt;/a&gt;</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/groups/BlenderTutorialCommunity/announcements/detail/1820863417452611790]]></link>
      <pubDate>Thu, 25 Jul 2013 09:10:53 +0000</pubDate>
      <author>HellJumper</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/groups/BlenderTutorialCommunity/announcements/detail/1820863417452611790</guid>
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    <item>
      <title>NEW TF2 Modeling Tutorial</title>
      <description>Here it is! &lt;a class=&quot;bb_link&quot; href=&quot;http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=155101824&quot; target=&quot;_blank&quot; rel=&quot;&quot;  id=&quot;dynamiclink_0&quot;&gt;http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=155101824&lt;/a&gt;&lt;br&gt;&lt;br&gt;Uses the new beta import tool. Have fun!</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/groups/BlenderTutorialCommunity/announcements/detail/1837748659103076055]]></link>
      <pubDate>Mon, 24 Jun 2013 08:10:38 +0000</pubDate>
      <author>HellJumper</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/groups/BlenderTutorialCommunity/announcements/detail/1837748659103076055</guid>
    </item>
    <item>
      <title>Old / Archived TF2 Modeling Tutorial</title>
      <description>&lt;b&gt;&lt;div class=&quot;bb_h1&quot;&gt;Hey everyone,&lt;/div&gt;&lt;/b&gt;&lt;br&gt;&lt;br&gt;Over the course of 2 years, the modeling process for Team Fortress 2 has changed significantly, and although the basic Blender principles remain the same, the compiling process is much different. Therefore I will be making a new modeling tutorial for TF2 tomorrow, and the old &lt;a class=&quot;bb_link&quot; href=&quot;http://forums.steampowered.com/forums/showthread.php?t=1536668&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;Steam Forum tutorial thread&lt;/a&gt; will be replaced with the new version. I have thus turned my old guide into an archived steam guide located here: &lt;a class=&quot;bb_link&quot; href=&quot;http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=154839575&quot; target=&quot;_blank&quot; rel=&quot;&quot;  id=&quot;dynamiclink_1&quot;&gt;http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=154839575&lt;/a&gt;&lt;br&gt;&lt;br&gt;If you ever need to refer back to the old tutorial, you can find it there. However, you should totally be using the new beta import system! &lt;br&gt;&lt;br&gt;-HellJumper</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/groups/BlenderTutorialCommunity/announcements/detail/1837748659008185647]]></link>
      <pubDate>Sun, 23 Jun 2013 07:44:11 +0000</pubDate>
      <author>HellJumper</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/groups/BlenderTutorialCommunity/announcements/detail/1837748659008185647</guid>
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    <item>
      <title>New TF2 Import System (TF2 Blog Post)</title>
      <description>&lt;div class=&quot;bb_h1&quot;&gt;Hey everyone,&lt;/div&gt;&lt;br&gt;As you probably know the TF2 Robot Boogaloo update used the new beta import system. Currently it only supports hats and misc items, &lt;a class=&quot;bb_link&quot; href=&quot;http://www.teamfortress.com/post.php?id=10843&quot; target=&quot;_blank&quot; rel=&quot;&quot; &gt;but Valve just posted something on their blog&lt;/a&gt; mentioning that you guys might want to submit things this week as there might be an imminent update.&lt;br&gt;&lt;br&gt;I went ahead and recompiled an old hat as an example: &lt;a class=&quot;bb_link&quot; href=&quot;http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=385&quot; target=&quot;_blank&quot; rel=&quot;&quot;  id=&quot;dynamiclink_2&quot;&gt;http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=385&lt;/a&gt;&lt;br&gt;&lt;br&gt;&lt;b&gt;Happy Modeling!&lt;/b&gt;</description>
      <link><![CDATA[https://psteamcommunity.yuanyoumao.com/groups/BlenderTutorialCommunity/announcements/detail/1841125172938478732]]></link>
      <pubDate>Wed, 12 Jun 2013 06:16:30 +0000</pubDate>
      <author>HellJumper</author>
      <guid isPermaLink="true">https://psteamcommunity.yuanyoumao.com/groups/BlenderTutorialCommunity/announcements/detail/1841125172938478732</guid>
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