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GROUPE STEAM
Blender Tutorial Community BlenderTuts
36
DANS UN JEU
239
EN LIGNE
Fondé le
16 octobre 2012
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Anglais
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United States 
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2
Compiling jiggebones gives this error
Also, here's the error which is thrown when I add another bracket to each of the $jigglebone commands:


Compiling MDL: models\workshop\player\items\engineer\item_preview\item_preview.mdl
all paths:c:\program files (x86)\steam\steamapps\common\team fortress 2\tf\custom\Australium_Weapons.vpk;c:\program files (x86)\steam\steamapps\common\team fortress 2\tf\custom\iringer-iringer\;c:\program files (x86)\steam\steamapps\common\team fortress 2\tf\custom\tf\;c:\program files (x86)\steam\steamapps\common\team fortress 2\tf\custom\toonhud\;c:\program files (x86)\steam\steamapps\common\team fortress 2\tf\tf2_textures.vpk;c:\program files (x86)\steam\steamapps\common\team fortress 2\tf\tf2_sound_vo_english.vpk;c:\program files (x86)\steam\steamapps\common\team fortress 2\tf\tf2_sound_misc.vpk;c:\program files (x86)\steam\steamapps\common\team fortress 2\tf\tf2_misc.vpk;c:\program files (x86)\steam\steamapps\common\team fortress 2\hl2\hl2_textures.vpk;c:\program files (x86)\steam\steamapps\common\team fortress 2\hl2\hl2_sound_vo_english.vpk;c:\program files (x86)\steam\steamapps\common\team fortress 2\hl2\hl2_sound_misc.vpk;c:\program files (x86)\steam\steamapps\common\team fortress 2\hl2\hl2_misc.vpk;c:\program
qdir: "c:\program files (x86)\steam\steamapps\common\team fortress 2\tf\workshop\content\models\workshop\player\items\engineer\item_preview\"
gamedir: "c:\program files (x86)\steam\steamapps\common\team fortress 2\tf\"
g_path: "c:\program files (x86)\steam\steamapps\common\team fortress 2\tf\workshop\content\models\workshop\player\items\engineer\item_preview\item_preview.qc"
Building binary model files...
Working on "item_preview.qc"
DMX Model c:\program files (x86)\steam\steamapps\common\team fortress 2\tf\workshop\content\models\workshop\player\items\engineer\item_preview\item_preview.dmx
Marking bone jiggle_1 as a jiggle bone
ERROR: c:\program files (x86)\steam\steamapps\common\team fortress 2\tf\workshop\content\models\workshop\player\items\engineer\item_preview\item_preview.qc(15): - bad command }
ERROR: Aborted Processing on 'workshop/player/items/engineer/item_preview/item_preview.mdl'
CTargetMDL::Compile Failed - c:\program files (x86)\steam\steamapps\common\team fortress 2\tf\models\workshop\player\items\engineer\item_preview\item_preview.mdl
WARNING: CTargetZIP::Compile - Target 3 Compile Failed
It says that its missing a '}', but I've checked and even added an additional bracket (which gave a different error which I will post afterwards).

Here's the section of the output which contains the error:

Compiling MDL: models\workshop\player\items\engineer\roboticarm_hat\roboticarm_hat.mdl
all paths:c:\program files (x86)\steam\steamapps\common\team fortress 2\tf\custom\Australium_Weapons.vpk;c:\program files (x86)\steam\steamapps\common\team fortress 2\tf\custom\iringer-iringer\;c:\program files (x86)\steam\steamapps\common\team fortress 2\tf\custom\tf\;c:\program files (x86)\steam\steamapps\common\team fortress 2\tf\custom\toonhud\;c:\program files (x86)\steam\steamapps\common\team fortress 2\tf\tf2_textures.vpk;c:\program files (x86)\steam\steamapps\common\team fortress 2\tf\tf2_sound_vo_english.vpk;c:\program files (x86)\steam\steamapps\common\team fortress 2\tf\tf2_sound_misc.vpk;c:\program files (x86)\steam\steamapps\common\team fortress 2\tf\tf2_misc.vpk;c:\program files (x86)\steam\steamapps\common\team fortress 2\hl2\hl2_textures.vpk;c:\program files (x86)\steam\steamapps\common\team fortress 2\hl2\hl2_sound_vo_english.vpk;c:\program files (x86)\steam\steamapps\common\team fortress 2\hl2\hl2_sound_misc.vpk;c:\program files (x86)\steam\steamapps\common\team fortress 2\hl2\hl2_misc.vpk;c:\program
qdir: "c:\program files (x86)\steam\steamapps\common\team fortress 2\tf\workshop\content\models\workshop\player\items\engineer\roboticarm_hat\"
gamedir: "c:\program files (x86)\steam\steamapps\common\team fortress 2\tf\"
g_path: "c:\program files (x86)\steam\steamapps\common\team fortress 2\tf\workshop\content\models\workshop\player\items\engineer\roboticarm_hat\roboticarm_hat.qc"
Building binary model files...
Working on "roboticarm_hat.qc"
DMX Model c:\program files (x86)\steam\steamapps\common\team fortress 2\tf\workshop\content\models\workshop\player\items\engineer\roboticarm_hat\roboticarm_hat.dmx
Marking bone jiggle_1 as a jiggle bone
ERROR: $jigglebone: missing '{'
ERROR: Aborted Processing on 'workshop/player/items/engineer/roboticarm_hat/roboticarm_hat.mdl'
CTargetMDL::Compile Failed - c:\program files (x86)\steam\steamapps\common\team fortress 2\tf\models\workshop\player\items\engineer\roboticarm_hat\roboticarm_hat.mdl
WARNING: CTargetZIP::Compile - Target 3 Compile Failed



and here's the qc code:

$upaxis Y

$modelname "<ITEMTEST_REPLACE_MDLABSPATH>"

$surfaceprop "default"

$body "default" "<ITEMTEST_REPLACE_LOD0>"

$jigglebone "jiggle_1" {
is_rigid {
tip_mass 100
length 20
angle_constraint 60 }
}


$jigglebone "jiggle_2 {
is_rigid {
tip_mass 100
length 20
angle_constraint 60 }
}


<ITEMTEST_REPLACE_LOD1_HEADER>
{
replacemodel "<ITEMTEST_REPLACE_LOD0>" "<ITEMTEST_REPLACE_LOD1>"
}

<ITEMTEST_REPLACE_LOD2_HEADER>
{
replacemodel "<ITEMTEST_REPLACE_LOD0>" "<ITEMTEST_REPLACE_LOD2>"
}

<ITEMTEST_REPLACE_SKIN_OPTIONALBLOCK>

$sequence "ref" "<ITEMTEST_REPLACE_LOD0>"

$attachment unusual "bip_head" 0 0 0 rotate 0 0 0



Can anybody help?
Affichage des entrées 1-2 sur 2