安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
2) If you really want to anyway (which would be dumb), then you can figure out what bones you need by decompiling a spy weapon from the vpk and seeing what bones it uses. http://forums.steampowered.com/forums/showpost.php?p=18003290&postcount=2
Scroll down to the FAQ that deals with weapon making.
Some people still make weapon skins for modding purposes, and then they later upload it to the workshop just for consistency. I had a few weapons uploaded to the workshop before the implementation of the new importer, but since then I haven't made any weapons since it would have been largely a waste of my time.
Stick to hats or misc items if you want a much better chance at getting an item shipped.
Although it's rather disappointing to know the truth, but the truth hurts :D.