STEAM-GRUPPE
Blender Tutorial Community BlenderTuts
STEAM-GRUPPE
Blender Tutorial Community BlenderTuts
15
IM SPIEL
184
ONLINE
Gegründet
16. Oktober 2012
Sprache
Englisch
Ort
United States 
uv unwraping(repost)PLEASE need a sufficient answer
uv unwraping
when i render in render cycles.the message appears computability found less than 2.0 .i know this means that i can't use cycles.but can i just uv unwrap?it is something like a pre rendered version right?
My specs are
processor:intel core 2 cpu 2.13 ghz
system type:32 bit
gpu:nvidia geforce 9500 gt
please tell me if it's possible for me to uv unwrap.i want to create tf 2 skins.does making skins require rendering?
< >
Beiträge 12 von 2
Fafhrd 16. Mai 2015 um 22:45 
UV unwrapping has nothing to do with rendering, so any Cycles errors you're getting are a total non sequitur.

Select your object, go to Edit mode, select all, press U on the keyboard and select an unwrap method. That's how you do UV unwrapping.
In my experience (so it's up to you if you use it or not) I've found working in Blender Render much easier to UV unwrap than cycles. I'm not saying it can't be done in Cycles, it's just a different workflow.
< >
Beiträge 12 von 2
Pro Seite: 1530 50