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Tutte le discussioni > Team Fortress 2 Modeling > Dettagli della discussione
Need help binding my hat to the head bone
It seems to be bound alright but when the pyro goes through any animation the hat flies off his head and does wierd things. I know for sure it is bound to bip head, so what is my problem?

(Ive had a different hat working before, I just cant figure out what went wrong this time)
Ultima modifica da hostilePacifist; 4 mag 2014, ore 23:32
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Make sure you didn't apply any other bones to it. You can apply more than 1 bone to a model, so it might be that you accidentally assigned the hat to multiple bones.
Ok, thanks ill check for that
I have it working now, thank you!
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Tutte le discussioni > Team Fortress 2 Modeling > Dettagli della discussione