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Все обсуждения > Team Fortress 2 Modeling > Подробности темы
Honest question
I saw a first submit on the workshop called the KA-BOOM which looked like a black proof-of-purchase with a fuse. I upvoted it, and then noticed the comment of a guy saying, "lol u kno how to retecksture a proof of purchase and den add fuse 2 it, u suck, downvote" and knowing the time and effort that was most likely spent in that first item, I was very upset at him. Just a question: Do you guys think that you can only really appreciate all the time and effort that goes into modeling if you've modeled yourself? A lot of the times, I look at a hat or pair of shoes that is barely getting any attention, and say, "wow, how did he get that curve?" What do you think?
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It's honestly just the fact that most people don't know how much effort goes into making models. It also has a lot to do with the presentation of the model in the workshop. How good does that SFM screenshot look? The model might look excellent in-game, but if they can't give it a good promotional image on the workshop, people are quick to downvote. I never liked the public workshop system... Back when things used to be only seen by Valve, there was no need to make fancy promo images. Valve checked each model in-game to make sure they fit. Now with this new system, it's essentially a popularity contest which is a load of bullshit.
Автор сообщения: HellJumper
It's honestly just the fact that most people don't know how much effort goes into making models. It also has a lot to do with the presentation of the model in the workshop. How good does that SFM screenshot look? The model might look excellent in-game, but if they can't give it a good promotional image on the workshop, people are quick to downvote. I never liked the public workshop system... Back when things used to be only seen by Valve, there was no need to make fancy promo images. Valve checked each model in-game to make sure they fit. Now with this new system, it's essentially a popularity contest which is a load of bullshit.

I know, some people on an article about 6 digit incomes on the workshop were complaining that top item makers like Neo Dement were making easy money, and that all they did was sit at the computer for *a few* hours. You have to factor in the SFM screenshots, all of the modeling, the concept, the texturing, and sometimes even video demos. If my hats had sfm screenshots, I'm sure they would be 10x as popular, as opposed to a hat made by someone like NeoDement or BANG! but with only a single screenshot
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Сообщения 12 из 2
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Все обсуждения > Team Fortress 2 Modeling > Подробности темы
Дата создания: 28 янв. 2014 г. в 19:01
Сообщений: 2