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Все обсуждения > Team Fortress 2 Modeling > Подробности темы
Beta importer issue
Hello guys
So i ran into a issue with the beta importer. I imported my model and the whole mesh was not there. I made a headgear for the pyro. I am lucky that the outside is showing however ever the bottom chin area is not showing, I was wondering if anyone knew how to resolve this.
Thank you for any responses.
Отредактировано mkwabo; 23 авг. 2014 г. в 14:53
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Сообщения 12 из 2
This sounds like a normals issue. Faces can only be textured from one side. In edit mode, select your model and click "recalculate normals". This might/might not work, so if it doesn't you'll need to manually flip the normals of the model yoruself.

It could also be a positioning issue in which case you'll need to make sure the bone rig was applied properly (and not rotated/moved in some weird angle/position).
Many thanks friend! That was exactly the issue.
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Сообщения 12 из 2
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Все обсуждения > Team Fortress 2 Modeling > Подробности темы
Дата создания: 23 авг. 2014 г. в 14:53
Сообщений: 2