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Все обсуждения > Team Fortress 2 Modeling > Подробности темы
Ambient Occlusion Appearing inside mesh?
Hi, So I have been working on an item for the next halloween update and it was going smoothly until I made an ambient occlusion instead of appearing outside the model it appeared inside! do you know how I can put the texture on the outside?

Screenshot http://imgur.com/Llugg3y

Please help! I need this done before october!
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Сообщения 11 из 1
Recalculate your normals from within edit mode. Faces can only be textured from one side, and it's more than likely that your model is inside-out.
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Сообщения 11 из 1
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Все обсуждения > Team Fortress 2 Modeling > Подробности темы