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所有讨论 > Help > 主题详情
cleveland *****er 2014 年 1 月 15 日 上午 11:38
No Textures.
After learning basic modelling in Blender, I created a model, textured it and exported it as a .SMD file. I created the .QC for it and I then proceeded to compile it. So far so good, I then go to test out the model, and there's no textures that go with the model.

I don't think this is a problem with the file paths, because I am almost certain they've been set correctly. What would the reason for all of this be?
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Zappy 2014 年 1 月 15 日 下午 12:08 
Remember that the material names you assign to faces become the .vmt material name of the model, which you need to set up and such.

引用自 Bio Dino
When you export the SMD there is an input box for the material path.
Since when has there been that?
Artfunkel 2014 年 1 月 15 日 下午 2:44 
Since this isn't about the exporter, please visit the Blender Tutorial Community instead.

引用自 Bio Dino
When you export the SMD there is an input box for the material path.
The material path box only appears for DMX.
zealot 2014 年 1 月 15 日 下午 9:17 
引用自 Artfunkel
The material path box only appears for DMX.

引用自 Vintage: Asleep
Since when has there been that?

Screw this, I'm done.
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所有讨论 > Help > 主题详情
发帖日期: 2014 年 1 月 15 日 上午 11:38
回复数: 3