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Blender Source Tools BleST
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Blender Source Tools BleST
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正在显示第 1 - 5 条,共 5 条留言
Freddie 2015 年 5 月 29 日 下午 7:22 
Are you talking about the verts on the glasses by the nose bridge? If so I think it might be that they are weight painted to another bone.
cleveland *****er 2015 年 5 月 29 日 下午 8:12 
yes, that's what i mean. is that process automatic or something? i've never even heard of it, but some a quick google search tells me it's something you apply.

how can i get rid of it if this is automatic? deleting the associated vertex groups maybe? i'm assigning it to only one bone, ValveBiped.forward
Artfunkel 2015 年 5 月 30 日 上午 1:31 
Select your object then go into weight painting mode[www.blender.org] and remove the weight.
cleveland *****er 2015 年 5 月 30 日 上午 4:13 
alright, so i did that (at least i think i did >.>) and it still seems to be an issue.
from what i could gather i had to use the subtract function in order to remove the weight, so i applied that all over the model, but it still looks the same.

perhaps i've done this wrong? regardless, thanks for the help
cleveland *****er 2015 年 5 月 30 日 上午 4:37 
here's what i do step-by-step:
* import SMD for another model
* position new model
* change name values
* remove all bone associations
* add bone association with ValveBiped.Bip01_Head1 (or ValveBiped.forward)
* remove weight from model through weight paint subtract
* select all components of model
* ctrl+j
* export SMD, compile
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所有讨论 > Help > 主题详情
发帖日期: 2015 年 5 月 29 日 下午 6:38
回复数: 5