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所有讨论 > Help > 主题详情
B-Bud 2014 年 11 月 11 日 上午 11:24
"Too many bone influences per vertex"?
I don't know why I'm getting this, my weights are mostly only 1s and 0s and I've checked everywhere where they would overlap and didn't find any more than 2 bone influences on a vertex.
I even tried using "Limit Total" and set it to 3, 2 and 1 and that didn't fix the error StudioMDL keeps giving me.
最后由 B-Bud 编辑于; 2014 年 11 月 11 日 上午 11:25
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Zappy 2014 年 11 月 11 日 下午 12:03 
When exporting, you can set a "Weight Link Cull Threshold". Set it to 0.5, and you can export and compile the model normally. Or you can use SMD instead of DMX.
B-Bud 2014 年 11 月 11 日 下午 1:02 
Well this is embarrassing. It turned out that what I did worked, but I was saving to the wrong DMX.
Thanks anyways.
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所有讨论 > Help > 主题详情
发帖日期: 2014 年 11 月 11 日 上午 11:24
回复数: 2