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所有讨论 > Help > 主题详情
Azuki 2015 年 2 月 9 日 下午 11:39
Importing .SMD sequences doesn't work?
Or am I doing something wrong.
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Artfunkel 2015 年 2 月 10 日 上午 11:57 
Please be specific. What steps are you performing, and what is happening when you perform them?
Azuki 2015 年 2 月 10 日 下午 5:03 
I import a .SMD sequence, specifically c4m1_intro_gambler.smd found in anim_gambler.mdl in L4D2, the skeleton of the survivor appears, but when I look at the frames in the Blender timeline, all frames are the same, there is no movement.
Artfunkel 2015 年 2 月 11 日 上午 11:03 
Nothing happens in that animation until frame 80. Try skipping there.
Azuki 2015 年 2 月 11 日 下午 5:33 
I just don't know what I'm doing wrong, I click on the lines the timeline has but they are all the same, is there something else I'm supose to know? Which object to click? Some other process it needs?
Artfunkel 2015 年 2 月 13 日 上午 10:57 
As long as you're not in edit mode, that should be it.

Are you trying to import a decompiled animation or the file provided in the L4D2 authoring tools?
Azuki 2015 年 2 月 13 日 下午 4:46 
A decompiled animation file, but yeah I can't get it to work.
Artfunkel 2015 年 2 月 14 日 上午 3:49 
It's possible that the decompiled file is bad. Try Valve's version: Left 4 Dead 2\sdk_content\Starter_Kits\Survivors\L4D2\Nick\models\survivors\Compiling Files\dmx\animation\c4m1_intro_gambler.dmx
Azuki 2015 年 2 月 14 日 下午 6:23 
How did you get a sdk_content folder?
Artfunkel 2015 年 2 月 15 日 上午 3:46 
Install the Left 4 Dead 2 Authoring Tools from the Tools section of your library.
最后由 Artfunkel 编辑于; 2015 年 2 月 15 日 上午 3:47
Azuki 2015 年 2 月 15 日 上午 4:24 
Mine doesn't do that, a folder like that doesn't appear, I have Authoring Tools [Beta] (Not the Left 4 Dead 2 Beta)
Azuki 2015 年 2 月 15 日 上午 5:01 
Nvm, I verified cache and it appeared. Thanks.
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所有讨论 > Help > 主题详情
发帖日期: 2015 年 2 月 9 日 下午 11:39
回复数: 11