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Blender Source Tools BleST
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Blender Source Tools BleST
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所有讨论 > Help > 主题详情
S = KB ln W 2015 年 11 月 1 日 上午 11:39
Models appear to be invisible after exporting and putting in Gmod
I figure it might be something wrong with the textures? But everything was rendered successfully in Blender, including the correct texture. But in game the whole thing is just invisible. Can anyone help? Thanks.
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Zappy 2015 年 11 月 1 日 上午 11:41 
引用自 I_AM_NOT_PUNCAKE
But everything was rendered successfully in Blender, including the correct texture.
So? Blender Source Tools ONLY exports MESHES (and animations), not materials nor textures.
Artfunkel 2015 年 11 月 1 日 上午 11:42 
Try viewing the model in HLMV. In-game, try enabling wireframe mode.
S = KB ln W 2015 年 11 月 1 日 下午 1:40 
引用自 Artfunkel
Try viewing the model in HLMV. In-game, try enabling wireframe mode.
I did view the model in HLMV, and it's all black and purple.
S = KB ln W 2015 年 11 月 1 日 下午 1:44 
引用自 Artfunkel
Try viewing the model in HLMV. In-game, try enabling wireframe mode.
In fact, HLMV never shows any texture for me ever. It's always black and purple and saying that"This model is trying to load one or more VMTs that can't be found."
Artfunkel 2015 年 11 月 2 日 上午 4:47 
That would be your problem then. Look online for guides to getting QC material paths right, this isn't an issue with the exporter.
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所有讨论 > Help > 主题详情
发帖日期: 2015 年 11 月 1 日 上午 11:39
回复数: 5