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Blender Source Tools BleST
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Blender Source Tools BleST
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所有讨论 > Help > 主题详情
ToodlePip 2015 年 10 月 29 日 下午 2:04
How can I permanently save export, engine and game paths?
So currently I seem to need to set paths each time I reopen Blender or start a new model, I'm always exporting for the same game so I would presume there is some obvious option for saving these variables somewhere, but I can't seem to find it nor any mention as Google has failed me.

Anyone able to point out what is in all likelihood something really obvious?

Thanks ;)
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Zappy 2015 年 10 月 29 日 下午 2:09 
File > Save Startup File (Ctrl+U) allows you to save the current session as the startup session file. So just make whatever changes you want, save the startup file, and it should stay like that from then on.
Artfunkel 2015 年 10 月 29 日 下午 2:50 
You can also save a blend file normally and use it for all your work on that project, creating multiple scenes inside the file as needed.
ToodlePip 2015 年 10 月 30 日 下午 12:23 
Thanks very much - looks like it was as easy as I hoped, knew I'd skipped something!
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所有讨论 > Help > 主题详情
发帖日期: 2015 年 10 月 29 日 下午 2:04
回复数: 3