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所有讨论 > Help > 主题详情
S = KB ln W 2015 年 10 月 26 日 上午 4:15
Models and rigs changed drastically after exporting as SMD
Well, basicalaly the model got a lot larger, and the rig became so small. All the animations I made are like wet noodles flying around(You know, those fingers). Can anyone help? Thanks!
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Zappy 2015 年 10 月 26 日 上午 4:21 
Go to Object Mode, press Alt+H to unhide any hid objects, press A once or twice to select all objects, press Space, search for "Apply", click on "Apply Object Transform", tick all three options on the bottom-left side of the viewport, press Space and apply object transforms again to make sure all objects have their transforms applied, and then export again.
S = KB ln W 2015 年 10 月 26 日 上午 4:23 
@Zappy wow that was fast. Thank you so much, will try it soon.
S = KB ln W 2015 年 10 月 26 日 上午 4:26 
@Zappy Would you be so nice to answer one more question of mine? So I have this texture applied to the arms, and it looks alright in "Textured Mode." But once I render it, the texture is misplaced somehow. Do you have any idea what might be causing it?
Zappy 2015 年 10 月 26 日 上午 5:03 
No, I don't, but as long as it looks right in Textured mode, it should be fine in Source as well.
xdshot 2015 年 10 月 26 日 上午 5:43 
引用自 I_AM_NOT_PUNCAKE
@Zappy Would you be so nice to answer one more question of mine? So I have this texture applied to the arms, and it looks alright in "Textured Mode." But once I render it, the texture is misplaced somehow. Do you have any idea what might be causing it?
Set arms' texture mapping coordinates to UV so it will render properly.
S = KB ln W 2015 年 10 月 26 日 下午 12:51 
And may I ask you how exaxctly can I do that? What setting should I be looking into?
引用自 xDShot™
引用自 I_AM_NOT_PUNCAKE
@Zappy Would you be so nice to answer one more question of mine? So I have this texture applied to the arms, and it looks alright in "Textured Mode." But once I render it, the texture is misplaced somehow. Do you have any idea what might be causing it?
Set arms' texture mapping coordinates to UV so it will render properly.
S = KB ln W 2015 年 10 月 26 日 下午 3:09 
引用自 Zappy
Go to Object Mode, press Alt+H to unhide any hid objects, press A once or twice to select all objects, press Space, search for "Apply", click on "Apply Object Transform", tick all three options on the bottom-left side of the viewport, press Space and apply object transforms again to make sure all objects have their transforms applied, and then export again.
Oh yes It's working now. I can't thank you enough!!!
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所有讨论 > Help > 主题详情
发帖日期: 2015 年 10 月 26 日 上午 4:15
回复数: 7