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所有讨论 > Help > 主题详情
Wild Wire 2023 年 2 月 5 日 上午 8:03
Strange wobble on imported animations
I don't really know if I'm just dumb or what but whenever I import animations onto a model, they kind of tilt and wobble weird(and don't move down on crouching animations(which are also slanted for some reason?), and it kinda looks like the first bone's position isn't getting animated right because it doesn't move anywhere? It still rotates tho. I just don't know what I'm doing wrong.

Edit: Yeah it's easiest to see on this animation
https://cdn.discordapp.com/attachments/617578249572319252/1071825404140191875/Screenshot_20230205_110628.png
https://cdn.discordapp.com/attachments/617578249572319252/1071825403888541736/Screenshot_20230205_111041.png
最后由 Wild Wire 编辑于; 2023 年 2 月 5 日 上午 8:12
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Artfunkel 2023 年 2 月 20 日 下午 12:24 
This is probably because one or more bones from the animation either aren't present in the model, or are muted in the Blender scene. This means that they don't move, and cause the rest of the animation to look weird.
Wild Wire 2023 年 2 月 20 日 下午 1:06 
Okay, thanks for the reply, I'll look into it more cause I'm a little dumb-
Wild Wire 2023 年 2 月 20 日 下午 1:17 
Okay so I double checked that the bone wasn't muted, and also made sure there were no missing bones. It's just really weird because the pelvis never moves but it still rotates just fine- I'mma try to look into this more
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所有讨论 > Help > 主题详情