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所有讨论 > Help > 主题详情
Alaxe 2016 年 4 月 17 日 上午 7:12
Fix For Merasmus's Model In Blender
When i decompiled Merasmus's model along with the animations. (Thanks for the help Artfunkel on how to do that)

Although, when I import it, the model is very scrunched up. Im assuming this is because he shares the same skeletal rig with the Sniper. When i import an animation, his body fixes it self, but the moment i go into edit mode, its back to being screwed up. The problem is, i need to edit Merasmus's model and this problem would make it difficult. Is there a fix for this?

Example: http://i.imgur.com/CzMN3iu.png
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Zappy 2016 年 4 月 17 日 上午 7:19 
Edit: Nevermind, I saw this on GameBanana, not here.
最后由 Zappy 编辑于; 2016 年 4 月 17 日 上午 7:24
Alaxe 2016 年 4 月 17 日 上午 7:24 
引用自 Zappy
Warning
This thread has already been posted, then it received comments, was removed (presumably by the author in order to get rid of the actually helpful comments, judging by the almost(?) identical re-post), and has now been posted again. Please avoid responding to this thread.

Oh, hello Zappy, I presume youre the same one from Gamebanana. Im not entierly sure what the bit above this one means. Have i done something wrong?
Zappy 2016 年 4 月 17 日 上午 7:25 
Nope, you haven't, I just remembered seeing this thread before... but I saw it on GameBanana earlier, not here. My bad.
最后由 Zappy 编辑于; 2016 年 4 月 17 日 上午 7:25
Alaxe 2016 年 4 月 17 日 上午 7:29 
引用自 Zappy
Nope, you haven't, I just remembered seeing this thread before... but I saw it on GameBanana earlier, not here. My bad.

Oh, okay.
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所有讨论 > Help > 主题详情
发帖日期: 2016 年 4 月 17 日 上午 7:12
回复数: 4