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Anon 2018 年 10 月 2 日 下午 12:20
Error while importing a QC
So I'm getting this error when importing a QC for its skeleton (making models for sven coop)

Traceback (most recent call last):
File "C:\Users\Anon\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\io_scene_valvesource\import_smd.py", line 70, in execute
self.num_files_imported = self.readQC(filepath, False, self.properties.doAnim, self.properties.makeCamera, self.properties.rotMode, outer_qc=True)
File "C:\Users\Anon\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\io_scene_valvesource\import_smd.py", line 1136, in readQC
if not qc.a.animation_data: qc.a.animation_data_create()
AttributeError: 'NoneType' object has no attribute 'animation_data'

location: <unknown location>:-1

anyone know what to do?
最后由 Anon 编辑于; 2018 年 10 月 2 日 下午 12:20
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Momo 2018 年 10 月 2 日 下午 12:21 
Does the layer you're importing it to have any other objects?
Anon 2018 年 10 月 2 日 下午 6:38 
引用自 Momo
Does the layer you're importing it to have any other objects?
I dunno
Anon 2018 年 10 月 2 日 下午 7:31 
引用自 Anon
引用自 Momo
Does the layer you're importing it to have any other objects?
I dunno
Just one I think, the model I'm rigging up
最后由 Anon 编辑于; 2018 年 10 月 2 日 下午 7:51
Momo 2018 年 10 月 4 日 下午 2:12 
You might want to try to create a new scene and import it to that, then link it to your work scene and delete the scene you just made. I'm pretty sure that error has something to do with importing armatures to a scene where an armature is already present, though that would be up to the developer to verify. You could also try the "create a new armature" option when importing, that might work and save you the hassle of making a new layer just to import something.
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所有讨论 > Help > 主题详情
发帖日期: 2018 年 10 月 2 日 下午 12:20
回复数: 4