STEAM 组
Blender Source Tools BleST
STEAM 组
Blender Source Tools BleST
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所有讨论 > Help > 主题详情
Sakuragi 2022 年 4 月 8 日 上午 4:22
Import animation sequence to models in Blender?
Hii, i was trying to import animation sequence of "base models" of sfm, to be clear, the left4dead2, gmod etc etc models,i import the mdl model from sfm older, and i imported the dmx animations in blender, so i have a "armature" with animation, i try retarget the animation to the model with rokoko retarget addon, (even manually) but nothing, the model is ♥♥♥♥♥♥ up, i don't understand why,they share the same armature, but when i retarget the animation to the skeleton models is a mess

https://media.giphy.com/media/deJNKb5j8njc9N6pnM/giphy.gif
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xdshot 2022 年 4 月 8 日 上午 4:35 
Append To Target when import
Sakuragi 2022 年 4 月 8 日 上午 4:41 
引用自 xdshot
Append To Target when import
it's worst, the character become a giant "stickman"
xdshot 2022 年 4 月 8 日 上午 5:14 
引用自 Sakuragi
引用自 xdshot
Append To Target when import
it's worst, the character become a giant "stickman"
You're out of luck then. BleST doesn't remapping anims on skeletons with different hierachies
最后由 xdshot 编辑于; 2022 年 4 月 8 日 上午 5:14
Sakuragi 2022 年 4 月 8 日 上午 5:35 
引用自 xdshot
引用自 Sakuragi

it's worst, the character become a giant "stickman"
You're out of luck then. BleST doesn't remapping anims on skeletons with different hierachies

i trying with the same character, and obviously have the same hierachies, obviously another model with different skeleton doesn't work
Artfunkel 2022 年 4 月 10 日 上午 8:37 
It looks a lot like the mesh & bones were imported with one up axis and the animation with another.
最后由 Artfunkel 编辑于; 2022 年 4 月 10 日 上午 8:38
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所有讨论 > Help > 主题详情