安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
I had the same issue where choosing export path crashed blender and just copying the path and pasting into the export box was an alternative. It fixed itself after a while. Hope someone can find a explanation for why this may occur.
Good Luck!
Please report this as a Blender bug and they will ask you for the technical details. I can't make it crash myself.
After fiddling with it for a while I figured out that for some reason my computer didn't enjoy blender having access to program files (x86), so by changing the directory for exporting I managed to solve the problem, just like you did it
Thanks for the advice either way. Have a nice day :D
Turns out it wasn't source tools that crashed the program but actually the program itself couldn't export to ANY directory inside the program files folder and crashed because of that. My guess is that it has to do with weird program permission stuff.
Many thanks for you help either way. Have a wonderful day (,, - u - ,,)