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报告翻译问题



Moreover, when I tried to compile the model, no bones besides that one would be recognized.
Here I'm pasting a .qc from a different model, but it is having the same problem. If you can spot something let me know.
// Created by Crowbar 0.64
// Stored modelname (without quotes): "v_9mmhandgun.mdl"
$modelname "v_9mmhandgunn.mdl"
$cd "."
$cdtexture "."
$cliptotextures
$scale 1.0
$bodygroup "studio"
{
studio "glock_reference"
}
$flags 0
$attachment 0 "ber_body" -9 2.8 0
$attachment 1 "ber_body" -3 3.5 0
$cbox 0 0 0 0 0 0
$bbox 0 0 0 0 0 0
$hbox 0 "base" -37.029636 -34.843513 -12.4068 0 0 12.4068
$hbox 0 "ber_body" -8.86 -3.5 -0.74 2.04 3.16 0.76
$hbox 0 "ber_mag" -1.24 -3.87 -0.59 1.4 1.98 0.61
$hbox 0 "ber_slide" -7.03 -0.59 -0.71 2.85 0.97 0.73
$sequence "longidle" {
"v_9mmhandgunn_anims\longidle"
fps 30
}
$sequence "idle_1" {
"v_9mmhandgunn_anims\idle_1"
fps 30
}
$sequence "idle_2" {
"v_9mmhandgunn_anims\idle_2"
fps 30
}
$sequence "fire1" {
"v_9mmhandgunn_anims\fire1"
{ event 5001 0 "11" }
fps 30
}
$sequence "fire_last" {
"v_9mmhandgunn_anims\fire_last"
{ event 5001 0 "11" }
fps 30
}
$sequence "reload_empty" {
"v_9mmhandgunn_anims\reload_empty"
{ event 5004 8 "weapons/glock_magout.wav" }
{ event 5004 30 "weapons/glock_magin.wav" }
{ event 5004 47 "weapons/glock_slideforward.wav" }
fps 32
}
$sequence "reload" {
"v_9mmhandgunn_anims\reload"
{ event 5004 8 "weapons/glock_magout.wav" }
{ event 5004 30 "weapons/glock_magin.wav" }
fps 31
}
$sequence "deploy" {
"v_9mmhandgunn_anims\deploy"
fps 30
}
$sequence "idle_3" {
"v_9mmhandgunn_anims\idle_3"
fps 30
}
Thanks.
I removed the redundant $scale command and this problem is still present.