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Blender Source Tools BleST
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所有讨论 > Help > 主题详情
Hootlook 2017 年 11 月 17 日 上午 11:16
.qc compile error
Hello i need help !

im working on redoing new mesh parts on an existing model so i did it then i had a problem with the VTA vertices witch was in the shape of the old mesh parts so i remade it to fit the new model then i tried to export the new model by hitting "compile all now" in the "Source Engine QC Complies" pannel but i am getting this message "ERROR: Compile of * failed." "Compiled 0 Source Filmmaker QCs with 1 errors and 0 Warnings".

I am new to this and from what i understood if i want to update this "VTA vertices" my only way to do it is to compile the wole .qc file from Blender.

I hope i was clear enough help..
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xdshot 2017 年 11 月 17 日 上午 11:34 
A full compile log would be informative
Hootlook 2017 年 11 月 17 日 下午 12:17 
引用自 xDShot™
A full compile log would be informative

Running studiomdl for "*"...

qdir: "c:\program files\blender foundation\blender\"
gamedir: "H:\Program Files (x86)\Steam\steamapps\common\SourceFilmmaker\game\usermod\"
g_path: "*"
Building binary model files...
Working on "*.qc"
Error opening c:\program files\blender foundation\blender\*.qc
ERROR: Compile of * failed. Check the console for details
1 Errors and 0 Warnings
Error: Compile of * failed. Check the console for details
Compiled 0 Source Filmmaker QCs with 1 Errors and 0 Warnings
Info: Compiled 0 Source Filmmaker QCs with 1 Errors and 0 Warnings


Anything helpful ?


最后由 Hootlook 编辑于; 2017 年 11 月 17 日 下午 12:18
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所有讨论 > Help > 主题详情
发帖日期: 2017 年 11 月 17 日 上午 11:16
回复数: 2