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所有讨论 > Help > 主题详情
Zappy 2018 年 6 月 27 日 上午 7:09
[Request] Import - Set custom bone "tail" distance
When importing a DMX or SMD file using the Blender Source Tools, the bones of the armature/skeleton have their "tails" at a certain distance from their "heads".

However, this distance seems to be based entirely on the largest distance between two bones (and/or the mesh dimensions), so one model may have the "tails" be 0.5 units away from the "heads" while another model may have them 1.25 units away.


As such, I would like to request a way to set a specific bone "tail" distance when importing (like 1 unit), as I like when things are neat and orderly.


The way it currently works is especially apparent when importing a DMX or an SMD in one Blender session, then a different DMX/SMD in a different Blender session, and then mixing and matching the bones as wanted, as then bones of one DMX/SMD will have a different "tail" distance to bones of another DMX/SMD.
最后由 Zappy 编辑于; 2018 年 6 月 27 日 上午 7:16
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Artfunkel 2018 年 6 月 27 日 下午 1:04 
You can select the bones you want, switch your pivot point to individual origins, then scale them. That's much better than having to remember which setting to use when first importing the file.
Zappy 2018 年 6 月 27 日 下午 1:14 
引用自 Artfunkel
You can select the bones you want, switch your pivot point to individual origins, then scale them. -
Won't scaling be based on the current distance (such that something like 1.2 units away more or less can't be (properly) matched to something that's around 1.0 units away, and I won't know the exact size of in order to apply a correct-ish scaling amount)?

引用自 Artfunkel
- That's much better than having to remember which setting to use when first importing the file.
Depending on what you mean...
- If you're thinking about people not knowing how it works and/or what to do with the default option, I'd of course still want the default to be based on the model's overall size.
- If you're thinking about me, as an individual, remembering what size to use, I'd probably always have the bone size at 0.25 or 0.5 units, both of which I find pretty easy to remember (and can see if I import the wrong one of so I can re-import while using the other option).
最后由 Zappy 编辑于; 2018 年 6 月 27 日 下午 1:15
Artfunkel 2018 年 6 月 28 日 上午 5:11 
If you're OCD and want them all to be exactly the same size then it wouldn't be great, no. I'll push something on GitHub if I have the time.
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所有讨论 > Help > 主题详情
发帖日期: 2018 年 6 月 27 日 上午 7:09
回复数: 3