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Blender Source Tools BleST
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Blender Source Tools BleST
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所有讨论 > Help > 主题详情
Manndarinchik 2019 年 6 月 28 日 上午 10:27
BST 2.8 flexes export help needed (or potential bug, idk)
I have a very weird situation with flexes on my model. All of them are fine in Blender, but after compile each shape key performs action of the one "above" it. They're kinda misplaced, but names stay on their places.

It's hard to explain, it's easier to check it yourself:
https://youtu.be/AqNl53WOgDM

The same thing happend whith simple shape keys.
The only thing I can point out in the proccess of making these shape keys is that in the middle of making them I decided to scale the whole model (cus I would forget to do that later) and applied all transforms.

Any way to fix this? Or do I have to remake them?
最后由 Manndarinchik 编辑于; 2019 年 6 月 28 日 上午 10:53
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Artfunkel 2019 年 6 月 28 日 上午 10:47 
This is broken in 2.80, thanks for noticing it! I'll get a fix onto GitHub soon.
Manndarinchik 2019 年 6 月 28 日 上午 10:51 
oh, good
Thanks a bunch!
Artfunkel 2019 年 6 月 28 日 上午 11:14 
Fixed it, download the add-on from GitHub again.
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所有讨论 > Help > 主题详情
发帖日期: 2019 年 6 月 28 日 上午 10:27
回复数: 3